Hi all, I'm glad that FC tried to something about the lag in Tir city, however I think all that's been accomplished here is moving that lag from inside to outside, so that the lag hasn't been "fixed" at all, simply shifted.
Placing the grid terminal out side on the south gate,(where lowbies hunt) has increased lag somewhat to the point where it can take several minutes to zone to the grid from Tir city, admittedly the lag was bad before, but this attempt at a "fix" has compounded the lag further.
Perhaps two grid points inside Tir would offer a better solution, one exactly where it was before, where players met/buffed/traded (that was a real hive of activity, (and added to the 'feel' of Tir being a city).
And another gird in the opposite corner of the city (with a 400 grid req) I think this would help the lag issue more than simply shifting outside.
I began typing this to pass the time while trying to zone out of Tir, and it took 5mins to do both, and the attempted zone resulted in a AO client freeze
Please fix this FC, the current "fix" hasn't really worked.
sys infoincase it's helpfull or relevent)
1Ghz AMD
768 SDRAM 133
512 ADSL conection
G3 64
peace
cal