New tower - Alliance tower

This tower has a list of guilds wich can use it.
You can add/remove guids to the list by tagging the tower and say /tower list addguild <guild name>.

Simply use /tower list remguild <guildname>

This tower must be weak, but you are allowed to build 2 or 3 on each area.

Dunno if they should be add to your tower control power, but it is open for discussion.

Being free to add guilds ain't a problem.. cause your towers also hit a 5% time. If you have ALL the guilds in the list, you will get destroyed sometimes.

This way alliances will work out.

Other flaw :

Make the shield thingies NEEDED. You have to use it.. a 10 min timer will be started. The attack signal is given. This way the defenders have 10 min to gather a defense. The zone will be 25% so the attackes have to stand ground for 10 min then they can beat in on the base.
Atm you win if you rush fast enough. Last attack on a ql 150 base was over before ppl could reach the base. All bashed in on the controller tower and *boom* it went.