The tower range is 40meters which is equal to the capped pvp range of a player. Thats worse! Increase the tower range to 60-80 meters. Atm it is to easy to attack towers at the max range. You stay at 40 meters range and begin a range attack. And only 1 tower can reach you! Thats worse! Cause it is to easy to destroy towers when only 1 tower is in range to attack you all the time if you are not a enforcer, ma or melee adv
No player should be able to shot at the same range a tower with a huge gun can shot!
And the next thing is. We begin our attacks at one side of the base, stay at max range so only 1 tower can attack us but we are able to attack the tower too. Doesn't matter which base setup you have, only 1 tower can attack you cause the towers have to less range! Then we destroy the tower and move to the next tower. We don't need to kill many towers. Begin at one side and destroy all towers between you and the controler and then attack the controler.
This is to easy Funcom! Most time we destroyed bases 80% of the base towers were still intact and not destroyed. Take out 3-4 towers at max range and then go to the controler.
My suggestions are: Increase the tower range and increase the shield effect which each tower gives the controller by a very big amount.
You shouldn't be able to destroy the controller if 80% of the base is still intact!
Some guards would be nice too. Not human guards but some bots which guarding the bases but I think this is to hard to implement