"Neutral characters are now able to initiate PvP combat in 25% suppression gas areas"
I'm starting to see much more movement towards bending towards the voice of reason lately regarding more than a few game mechanic elements.
"Neutral characters are now able to initiate PvP combat in 25% suppression gas areas"
I'm starting to see much more movement towards bending towards the voice of reason lately regarding more than a few game mechanic elements.
having team sides default to clan or omni wasn't a bad idea either, such a shame the implementation of that idea was up to the normal standard.
So much for that whole "neutral" concept. Perhaps they should rename them to "People without token boards" (but that's probably the next thing to change).Originally posted by Bionitrous
"Neutral characters are now able to initiate PvP combat in 25% suppression gas areas"
"On the brink of the dark he stood, with only the dream of the cities, the million books, the spectral images of the people he had loved, who had loved him, whom he had known and lost. They will not come again. They never will come back again."
-Thomas Wolfe (1900-1938), Look Homeward, Angel
Really, explain to me how being able to initiate combat in 25% areas makes them no longer "neutral."