So u ppl don't think shields are to powerfull?
I've seen a soldier lvl 140+ that tank 5-6 ppl and still manage to kill 3 of them during the fight before running off.
I've seen nt's killing a s1ttload of ppl with ae, infact so many that they can't even count the kills after.
And Nullity = 0 dmg for a loooong time....thats a pretty serius healnano.
And what about the debuffs in the game?? nanoshutdown, wow i see no nt crying for a nerf on that 1. I would gues the whiner Garzu have a post on nanoshutdown soon, if he have not already.
Yes, the slowbuffs are powerfull, but they have been in the game since the begining. And still ppl with alphastrike drops me in a sec.
Why should not nt's have trouble killing a doc?
Half heals and there is no point att all for a doc to PvP anymore, bec we would be standing there healing 100% of the time not getting a singel shot off.
Lol every time i have to cast complete healing i run off, it takes a looong time to cast and a loong time to reload and 1400 nano to cast( i can cast 2 before my nano is out) I've casted it a cpl times in combat and during cast and reload my hp is almost back to where it was before i started to cast it. Only thing it's god for is to cast and run.
And what about nt's, lol yes, why should a nt with nukes only be able to kill ppl easy? after all doc's dot's and dd is also halfed in dmg and takes way more nano to cast then a nt dd doing the same amount of dmg. So doc's have adapted and are using guns to make dmg in PvP, why should not nt's adapt too?
And yes, take away the posibility for a nt to recast Fleeting Imunity and Nullity for lets say 10 min. I hate it when i see a nt recasting Fleeting imunity during a fight taking away 1200 dmg from my dot's, nuke and bullets(j/k).