My idea is to make mobs more like players. Right now mobs have little AC and a crapload of hitpoints, and don't do anything but attack with there newbie gun, over and over and over until they are dead or we are. Once in a while you encounter a mob that casts a nano. Usually a snare or root a few moments before they die, and once in a great while a MP will cast Unmake on you, or a trader will cast Deprive. This always makes that encounter more fun to me, but it isn't enough.
I suggest mobs have the same typical AC and HP of an equal level character. A lvl100 solitus enforcer should have 4k HP buffed and 3k ACs. Not only this but they should use nanos and 'specials' that characters use. They should be able to brawl, cast Mongo etc. Heres an example that I've taken from another post I replied to.
"Right now, I see an Atrox Enforcer mob, lvl100, he has 12k HP, wearing Mixed Kevlar and Omni-Pol Elite (don't know bout clan mobs, I'm talkin an OT one) with AC probably only like 1.5k, he swings once per second maybe a bit slower, does good dmg to me (we are all a little weak to melee ah?). Like 120-140dmg to someone with 3kish ACs. He just swings, swings, swings, swings, swings.. till I die or he does.
With my recomended changes
lvl100 OT Atrox Enforcer, 4.5k HP, 3k AC, Wearing Omni-Pol Elite or what ever. (Weapons should stay the same, a mob with a similar weapon and QL 20 lvls above there lvl, would obliterate PC's, specially an atrox with a 120 I-Beam lol).
Combat begins, he casts Brave Challenger to Gargantula and gets some good extra dmg, doing 140-170dmg a hit. He swings, brawls (there specials shouldn't be nearly as good as ours, a 100 enforcer could brawl a lower-hp character to 1/2 hp in one shot lol). For 200, swings, swings. Now the fight is much more exciting and dangerious, but his HP are lower then before, so he's not quite as hard to kill, but the danger is still there, maybe he'll get a brawl crit. You use burst, crap only 700 burst, challenger wears out, he brawls again, your down to 1/3 HP, CRIT he's down!"
This would really ****e up combat. But I'm sure there are others with some great, perhaps even better ideas then mine. So lets stop whinning about stuff on here and post some ideas to improve missions. Perhaps even funcom will be listening .