Also, while you are at it, could you give a good reason why Nodrop loot drops from ALL mobs that take more then 1 team to kill?
Honestly, here is the dilema.
Premise 1: 1 team cannot kill Tarasque. Maybe they could if they tried really hard, but the reality is you will always need more then 1 team.
Premise 2: Nodrop items cannot be dropped or traded (duh).
Premise 3: Only 1 team out of the few it takes to kill these mobs gains loot rights.
Reality: 1 team of many needed to kill a mob, in an organized effort of over 100 players from any given faction, gets the right to loot a Nodrop item.
What genius decided it was good to make a mob so hard to kill you need more then 1 team to kill him, yet give it Nodrop items in it's loot table. It makes it HELL to try and organize who has rights to loot this item. To me, that is abso-freaking-lutly backwards.
Bass Ackwards.