I am particularly disappointed to see that there are still many techniques that allow people to attack opponents who are in Yalms out of range of combat that have not been addressed by Funcom.
Why was the effort taken to tack a restriction on running nanos while falling... while still allowing people tol eject from their Yalm and brawl with an opponent during the fall to the ground? or worse (and I'd like to know just how the heck you'd explain this one as an intended ability) using aimed shot.
Now... I haven't taken the time to track down all the possible ways that can be used to bring down a Yalm that is otherwise out of range of all other opponents. I also doubt, somehow, that the PvP players who know them and use them (some of which I watched recently from the top of a high tower in Omni HQ) are going to fess up to the complete list.
But, I would hope that these things are addressed before the Notum Wars happen.
Jaesic
161 NT (RK2)