Funcom's logic amazes me beyond belief.
-- Nerf Bracers (They are far too overpowered! Plus it's impossible to kill people [or so they say])
-- Nerf crits (fights don't last very long! We must fix them!)
The ONLY reason why a fight would be too short is if an agent with 100% crit (NOT saying it's overpowered, agents don't have much else) against a low HP without buffs/reflect. And, after the patch, they get to keep their 100% crit.
It's rather funny.
~Chris