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Thread: Monthly Development Update - November 2014 (Gobble gobble)

  1. #221
    Quote Originally Posted by Michizure View Post
    I'll review what the various RK bosses drop. I have no qualms with expanding their loot to include some ToTW uniques, in addition to ensuring some of these rare items are droppable.
    Much appreciated.
    zDD - a Damage/HEALS/Tanks/XP parser
    Quote Originally Posted by Vlain View Post
    yea...the best way to fix messed up game mechanics is by giving up item slots for new 'bug fix items'...like I said before, next we'll get the Staff of Pet Pathing and perhaps an Anti-LD Ring and how about some pants that make it so I don't get forced to autoface my opponent after casting a nano when I'm trying to run away...Combined Developer's Wear of Autoface Resistance, and maybe some new symbs with broken quest resistance, oh, and how could I forget the upgrade to the scuba gear that adds Rubberbanding Resistance...

  2. #222
    Quote Originally Posted by Michizure View Post
    I'll review what the various RK bosses drop. I have no qualms with expanding their loot to include some ToTW uniques, in addition to ensuring some of these rare items are droppable.
    Please check on those broken DB Generals while you are at it!
    ALTS: Alienhunter, Moonglum, Quellist, Quellcrist, Jesharet

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