Originally Posted by
Pafpuf
Okay seems to me like you don't understand the concept of video game design at all. They are supposed to attract players, and the more players they manage to attract the better off the game company and the game itself will be. Your opinion of unrewarding PvP as a normal thing is highly illogical and damaging to any game since pvpers are, believe it or not, a majority of the gaming playerbase. They're just not in AO for reasons I previously listed. You're right, pvp was never designed to reward in AO, which like I said is a huge design flaw. AO is a game that supports pvp but only to the point of being able to attack other players which as result makes pvp very stale for most people. Lack of motivation leads to lack of participation. Even from a roleplaying perspective AO's story line is a conflict of two sides, not an endless pvm grind. What kind of players do you think a storyline like that will attract the most? What do you think any pvper will do when they realize that pvp in this game is completely unrewarding, unbalanced and as of a few years back an actual rare occurrence and that the pvm grind just never ends ? That you have to do the same boring raid, boss, same instance for the thousandth time just to support your pvp habits? That's right, they'll quit without giving it a second thought because there's lots of mmos out there that actually support those players' preferences.
I knew someone would fall for the obvious trap of calling titles and towers rewards. They're not. Titles are absolutely meaningless as they're just a grind, a stupidly scaling one at that and only matter to the biggest of narcissists. You can't do anything with a title. Towers provide bonuses only to those who actually plant them and the space is very limited, even with today's low playerbase. One could do NW for hours, days, even years without ever getting to have a tower, even if you do it's an imbalanced bonus since one side has it and the other doesn't even stand a chance of getting them. They would make sense if everyone had the opportunity to benefit from them, if they changed sides on a regular basis not once a year, two or three. It's clear you don't know what you're talking about because if you did you would have mentioned org contracts instead of titles or towers because they affect more people but even then they don't affect everyone involved. No you do not get any rewards from NW, you only get small temporary buffs, if even that.
On the point of tara being "kinda balanced", I have to say that's a pretty ridiculous statement considering how rare contested tara spawns are. If it was truly balanced don't you think people from both sides would care to participate more often ? And not just for the promise of bot points ?
Battlestations were the closest thing to good pvp this game had to offer. Upon release they were hugely popular to the point of being epic regardless of unbelievable design flaws like spawncamping, cooncapping, teleporters etc. It ran 24/7 and during primetime you'd have to wait through 3 rounds just to get in through the queue. That was because of the reward factor that I previously mentioned, one you disagreed on with me right off the bat. Ofab armors and weapons were popular, some more some less, motivating people to participate. Problem is the amount of loot victory points provide is just a drop in the ocean that is itemization of a character in AO, coupled with the factor of time and the stores never being updated (except for a few cheap nanos), and the ability to trade once nodrop items means there is no more incentive to go to battlestations. That's why they're dead nowadays.
What's especially funny is that funcom are reverting the 3x bs daily because they also think that will revive battlestations. No it will not, furthermore it's a cruel joke that what's supposed to be a pvp zone is reduced to a "gonna do something else while I wait for this bs round to end for my 3x capped xp reward" afk mode leveling field (exactly the same as sitting at ely kite hill) with little to no actual pvp.