First of all, its great that the size of this icons are now smaller. What is not so great are the new icon design. They don't match the quality of the game and seems photoshop rushed. I Dunow who made them, but when you make icons there are 2 important things you need to follow.:
1. Make sure the design has contrast, as the original design will not look the same at 35pixel, keep the background different from the icon it self, so people can recognise what the icon actually does.
2. The icons are not pixel clean, what I mean by that is the way it was scaled down.
Use Bicubic interpolation, this makes the icon sharp at the target pixel size.
I be glad to do the basic "action" icon design for free if you guys need help on this.
Some other quick stuff:
- The new player area looks really promising, good job there.
- The wompas in Borealis does not trigger the doors to open. (maybe adjust the collision point for this trigger? I kinda like the old wompas better tbh, where the inside of the wompha was illuminated, it now looks pale and not very sci-fi.
- Change the texture shader on does 2 "digtal" textures to additive blending, this makes them look illuminated and not just alpha transparent.