I would like to open a discussion on whats classes are best though worst in PvP, I think it is an interesting topic. Also I _STONGLY_ think that FunCom needs our input on this subject, it helps them plan to balance PvP (If the are going to try).
If you look this character up you will think, "Oh this is just another newb posting a pointless thread, a newb who knows nothing about PvP," but please, not only is this irrelevant, but false. Im not going to go into who I was/am here though.
My impressions of PvP:
I think MetaPhysicist has the most potential, though it is a difficult class to PvP with, and not many have mastered it... NS+Curse
Next I think its a near tie between Doctors and Traders. This is obviously mostly because they have excellent debuffs.
Enforcers and Martial Artists. Melee is a setback, but Enforcers have rage and flurry, and MAs have heals and crits.
Agents: Great damage output, but little life and no healing. (Maybe in FP they could do a little healing though)
NTs are somewhere around Agents or Soldiers, they have a steady damage output and Nullity Sphere is pretty useful.
Soldiers... Good alpha with Total Mirror Shield.
Im not quite sure where to put Fixers... Not many PvPed when I was an avid PvPer. I know for a fact they are hard to kill, but I also hear they have a low dmg output (which I dont necessarily agree with). They seem to be either on the level with Enforcers and MAs, Agents, or Soldiers.
I also dont know the potential of Adventurers. Adventurers RARELY PvPed before 14.2, but now I see them PvPing a lot.
Bureaucrats and Engineers are at the bottom. Very few nanos that are usefull in PvP.
So:
MP
Doc/Trader
Enf/MA -----
Agent ----- } Fixer
Soldier ----- } NT
Adv
Crat/Engi
I would like some input on this and see everyone else's opinion.