Hey guys! I'm back, and need something to give me the final push to stick around, so here's my attempt at that. I work, so my hours aren't super flexible, but I'm sure we can work something out to get it done.


I'm offering assistance with the complete Adonis Brain Quest, including, if needed, an escort from Scheol Garden to Adonis Garden, to save in the Garden of your faction. I'm Neutral (yay!) and thus can offer this service to both sides.

If interested, please send a tell ingame to Cantheal. Alternatively, you can leave me a PM here on the forums, or in this thread. Be sure to include an ingame name which I can contact you on.

We will be following this guide from AO-Universe.

I am available at various times throughout the day, or at any time we schedule a time in advance.

The entire quest (including the escort from Scheol, if necessary) is 75m.

If you don't need assistance with the whole quest, but just certain parts, I can help with single steps. 5m per part (as listed below) or 10m for a boss kill. Amok Baraton does not count as a boss.

At points, you will be asked to terminate back to the garden. This is to make the quest move along in a timely manner, as running back to the garden after every single step is not only tedious, but nigh impossible unless you have your garden key.



A quick step by step runthrough:

0. Meet at Scheol Garden exit of your respective faction. Travel to Ergo, receive your ring, and enter Adonis.

1. One Who Points the Way: Quest start, nothing too difficult, surely.

2. One Who Greets Wanderers: We zone into the underwater area. You hang out near the zone line, I shoot innocent, unsuspecting fish. Sushi not included.

2.5 We run across the underwater area, and get you saved in your respective Garden if you were escorted from Scheol -> Adonis. Otherwise, continue with number 3.

3. Fourth Watch Down: You'll follow me to target the 4 spirits in order.

It splits here:

Clan:

4. Conserver Gil Gala-Hume: Once we safely reach this guy, you'll accept the next part of the quest. Then you'll sit around and have a coffee, smoke a cigarette, or do whatever pleases you while I run off to slaughter unsuspecting Omnis.

5. We'll head to the dungeon, I'll hand you a mission key duplicator. You'll duplicate the key, and trade me the copy. Once inside, you'll wait near the entrance while I "persuade" the Omni guy inside. We then return and hand in the mission.

Omni:

4. Operator Xum-Nar Dal: Once we safely reach this guy, you'll accept the next part of the quest. Then you'll sit around and have a coffee, smoke a cigarette, or do whatever pleases you while I run off to slaughter unsuspecting Clanners.

5. We'll head to the dungeon, I'll hand you a mission key duplicator. You'll duplicate the key, and trade me the copy. Once inside, you'll wait near the entrance while I "persuade" the Clan guy inside. We then return and hand in the mission.

All 3 factions:

6. At this point, we'll go and kill Scintillated Spirits until you have all 3 recollection shards.

7. Scott Free: You'll hand him the shards we've already collected, then hang out near him for a short period while I go shoot something.

8. Dr. Aleksander Koumas: Not a long walk, we'll talk to this guy, and you'll sit back and drink coffee or whatever you prefer to drink while I shoot some more stuff.

9. Back underwater! We'll make a short stop at the jellyfish hangout to collect your 3 nodrop pieces beforehand.

10. Dr.Marko Steffensen: We will take the land bridge to this guy, because I don't find killing every single dryad underwater to be an enjoyable task.

11. You'll zone back into the underwater, and wait safely for my return. I'll run off to shoot stuff until you get a quest update. Then I'll locate a Lone Shark (this might take some time) and bring it safely back to you, so you can click it. Return to Dr.Marko Steffensen.

12. Hang out near the doc for a bit, I'll go shoot some more stuff.

13. At some point in the previous steps, we'll stop to kill a Molokh to collect the item it drops. If we don't do it by this point, we'll collect one now.

14. One Who Gives Warnings: We do a bit of errand running, and a short while later, you'll return to this guy again to return his "medicine".

15. We'll scan hecklers. This will (most likely) be accomplished by me holding aggro while you tag them, then having you run off a way while I lose aggro.

16. Talk to One Who Gives Warnings: This is tedious. If you listen to my directions, we can get you to the yutto with little risk, and you'll then hang out near the yutto for a bit while I shoot even more things.

17. Mourning Calamity Five: You'll open the gate, and stay near the yutto. I'll head through, do my thing, and you'll get the update.

18. Done! Just speak to the yutto once more, and you'll receive your final XP reward, as well as your Syndicate Brain.



I am a 220 Neutral Doctor. If you need assistance with something other than this quest, I may be available for hire.