Originally Posted by
Seoin
I think people are just seeing that engineers are powerful in pvp, and having no sympathy for the pain it is to buff them and their pets. If engineers are too powerful, god forbid, suggest to do something about them being powerful. A tedious procedure clicking items out of backpacks in decon does not make them less powerful. Keeping that will not solve your problem with engineers running up to a soldier and killing him in 3 seconds while being invincible.
You can't balance pvp power with hassle of buffing, and making it less of a hassle to get a pet profession running after it's logged in (since they have to rebuff every time they log, and sometimes when they zone and their pets disappear for no reason) does not make them more powerful.
It's like saying that enforcers are overpowered, so lets fix that by unequipping their ncus every time they zone, just to annoy them. Enforcers would be just as powerful, but people like Esssch would be happy with it because enforcers don't need any love.
I'm still not saying engineers pets should take less nanoskills. But SOMEHOW they should be faster and less tedious to buff, mainly because of the 7min / 10min / 10min / 2min / 2hours-but-wipes-on-zoning nanos, 3 of which to be cast on EACH pet.