Thor Mastablasta Hammersmith - Level 220, AI 30, LE 70 Clan Atrox Nano Technician - Setup
The Red Brotherhood
I'm a Nano-Technician, don't ever expect me to fight unbuffed, alone or fair.
Means: about f'ing time :P
Satenia: heresy <3
Znore: Mastablasta <3
Kinkstaah: I have agro from many mobs ;(
Madarab: we are aoe class, we are supose to use pistols
Marxgorm: the NT toolset does not fit into my raiding tactics
Ekarona 220/30 Female Solitus Engineer, long term member of Northern Star and proper "poor" gimp.
Ekaslave 220/low Female Solitus Trader, FLAT(TM) pricing TS, almost all can do!
Ekaros almost there/almost there too Male Solitus Martial-Artist.
Ekadv gimp/gimp Female Opifex Adventurer
Can we get this clarified - Are you saying the building (ready to plant) will be buyable in the shop or just the floorplan (like now).
The TS process for buildings - if lost - will be a shame.
Utopia
The continued search for an ideal community possessing a perfect socio-politico-legal system.
The first thing a child should learn is how to endure. It is what he will have most need to know. Jean-Jacques Rousseau
this game is making it very difficult to continue my millionaire astronaut cowboy gigolo lifestyle that I am accustomed to
T O O N Z:
Renamed (jeycihn) 220/30(so sexy, so Borealis...I miss it the most...still melee <3 thnx for all your help Scum!
Giit 200/30 NM NT(THE most dangerous, and bitchy thing I ever created)
Sixunder 158/21 NM Tra (158+SMG=Atomic bomb? Feather pillow? meh, depends on what mood she's in oO)
Eightup 158/21 Opi Fix (perfect, maxed twink, definitive "FUN")
Xerrrox 17X Opi Fix (GA4 fr00b...buff prostitute...reason to log in)
Enjey 60/6 NM Eng (high maintenance OP'ness)
Nanimated New NM Agent (no patience for it...sigh)
Somethiing 200 Atrox Sold (potential x1k...not nearly enough "give a f*ck")P A R A D I S E ~&~ P A R A S I T E ~&~ B R O K E N ~&~ CCI ~&~ NOTHING PERSONAL
Hi, there. I was hoping we could get a confirmation of how many new character slots we're going to receive? This would help me in deciding what to delete and what to keep as far as characters go.
On RK1: Legerdemain 220 Omni Advy - Battlestarr 220 Omni Sold - Manilow 150 Omni Keeper - Irkules 220 Omni Enf - Rancho 188-ish Omni Fixer - Legman 220 Omni Engi - Manblack 172-ish froob Omni MP - Hivvy 200 froob Omni Agent
On RK2: Kallark 150 Neut MA - Thunderballs 208-ish Neut Enf
I am super excited to see this finally happen. I found an old email the other day, from the first time we on the dev team started talking about making a new engine, and we would never have imagined that it would a) take this long, and b) look this pretty.
Can haz beta invite plz?
Calida Solitus Adventurer - 220/30/70 ~ Nymphalidae Solitus Bureaucrat - 220/30 ~ Nymphaeides Solitus Soldier - 214/22
RK2 - General & Recruitment Director of -= Power Overwhelming =- & Potentia Superante
RK2 - Founding Member of Coalition of Anarchy
Means: The leets do my secret evil bidding. Sort of the Oompa-Loompas of Anarchy Online.
Means: Oh come on...that felt "phoned in". Was that written by some guy in India you pay to troll for you?
On RK1: Legerdemain 220 Omni Advy - Battlestarr 220 Omni Sold - Manilow 150 Omni Keeper - Irkules 220 Omni Enf - Rancho 188-ish Omni Fixer - Legman 220 Omni Engi - Manblack 172-ish froob Omni MP - Hivvy 200 froob Omni Agent
On RK2: Kallark 150 Neut MA - Thunderballs 208-ish Neut Enf
All good, except one thing.
Coast of Peace and Coast of Tranquility have always look like nice playfields and over the years I expected the Devs to take advantage of them and make some new content there. They are nice, and at least to me, it seemed that the development of both areas was not rushed like the German Ghettos (3 Craters East & West).
It would be a waste of dev time to scratch both coast when they have the potential to be a good places for new quests, RK missions and maybe even dailies.
If later on you make a new playfield, this may come back to haunt you, because some may say "wait a second, you removed 2 perfectly workable playfields you could have worked with and now you going to create something from scratch? ain't that a waste of dev resources?". Yeah, that.
Please reconsider, thanks for reading.
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AO Universe - By Players, For Players! The #1 AO Fansite Worldwide - Site Founder (Retired). | AOSpeak - Unofficial AO Teamspeak 3 Server - Founder (Retired). | AO Recipebook - In-Game Recipe/Tradeskill Bot - Founder (Retired).
Founding member of the Council of Truth Clerical Staff.
Keep in mind: My posts are my own personal views and thoughts.
I do not think they are scrapping the city plot playfields, just closing them temporarily. Anyways, there is more than enough content and content areas currently in-game. Things need to be revamped instead of new content added.
so if we own a city here, and want to get benefit of our sauna, or use our tradeskill machine in lab, we can't ?Coast of Peace, Coast of Tranquility, 3 Craters East and 3 Craters West have been closed.
what will happen to tradeskilled buildings ?All beneficial buildings will become nodrop and will be sold in new vending machines in the tower shop.
all these peeps who farmed ql 300 serums and membranes (and stuff) to get a city ready to pop (or who have buildings in their shops ?)
about the rest, good news very good news ! ))