Sheri Tater: Pardon me, for not being very comprehensible.
There's increasing alien activity in the southern parts of the canyon. Apparently, a huge ship has been seen hovering over three tower-like structures... We need it gone, but no one has even been able to damage it because of the shield.
Me: Surely the Unicorn Commanders have interest in this? They must be able to do something...
Sheri Tater: Yes...
She nods.
Sheri Tater: The Unicorns have assured their support, but they already have too much on their hands. As long as the shield is up not even their weapons can damage the ship.
Me: Would it be possible to disable the shield?
Sheri Tater: It's the tower structures that keep the shield up and running.The towers can be jammed. I'm not very technical myself, but I got a pretty good explanation from Demolitionist Hock via the COM link.
She recites from her memory.
Sheri Tater: There are three different methods that can be used.
Spot jamming focuses on one single frequency, radiating intrusive signals to block the towers... ... thing.
Sweep jamming shifts the frequency repeatedly, allowing the jammer to block a wide range of frequencies in quick succession/session.
Barrage jamming is similar to the previous kind, but with the ability to jam multiple frequencies at the same time instead of shifting... things.This is apparently not as powerful.
Me: I didn't really need the explanation... Just give me the devices.
She bites her lip.
Sheri Tater: We don't have any of those devices and yes I'm aware we are in the era of Nano bots, but they need to be compatible with the Kyr'Ozch technology. Hock told me the best result would be accomplished by building them with Kyr'Ozch components.