Bureaucrats are already the least played profession, because they basically suck, and everyone knows this. They are the weakest damage profession in the game by far, and often get bumped in favor of anyone else who can do damage.
So NPC pets in 14.6 can't be mezzed or charmed. This is on top of already removing crowd control and charm from almost all high level mobs in 14.5. Crats get the only AOE mezz nanos, and this would have actually been useful with NPC pet rooms. This is on top of the fact that root and slow nanos are largely useless already.
So why AGAIN is Funcom trying to lower the number of bureaucrats in the game? Is 1 in 25 characters too many? Almost 1 in 3 professions in now a MA or Fixer.
Can't Funcom do anything to make their crowd control matter, bring some intelligence and strategy to combat?
All that Funcom can seem to program is doing as much damage much per seconds as possible. Nothing else matters. No skill and no tactics seem to matter.
So when will Funcom stop nerfing the Bureaucrat and his role in the game? When 1 in 50 characters is a crat? 1 in 100? What will make them happy?
-AngryCrat