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Nov 17th, 2001, 02:26:25
#1
Phear Leet
How to Predict Effect of QL on Implant?
I've done some experimenting with building implants, but about half the time, they either come out too low to be useable, or too high to equip.
Obviously the QL of the implant and the QL of the cluster(s) relate somehow to the requirements and effect. But does anybody know the formula for this? Would they be willing to tell me, so I can predict the output a little better?
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Nov 17th, 2001, 04:17:17
#2
Download nano nanny. It will tell you everything you ever wanted to know about implants, skill requirements based on QL, etc.
Altaire
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Nov 17th, 2001, 08:44:31
#3
Phear Leet
Where?
Where do I find Nano Nanny?
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Nov 17th, 2001, 09:52:52
#4
Supa Leet
it can be found at stratics I know..
but on a side note, I have found that what the "gains" are for the implants is wrong, but every other number on requirements etc seems right on the money
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