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Thread: dont even think about nerfing heals...

  1. #21
    Looking at the game dynamics, I do not think it is possible to make 50% heals just for PvP.

    In all fairness, heals are the opposite of damage, and they should have the same effect. It was pretty stupid thing from FC to reduce the damage in the first place while leaving healing alone. This gave a huge disadvantage to all professions with no healing ability.

    And if heals would somehow be halfed in PvP, it would not even affect docs a lot. Other professions with a less powerful healing ability would be affected more. Docs could still use CH and have a full heal, just like before.

    The only way I see this issue fixed is to change damage back to 100%.

  2. #22
    Originally posted by reality
    And those people calling for heal nerfs are going to regret it when the game is all about team PvP (Notum Wars) and their docs can't heal them properly.
    My point exactly...


    And for my opinion.

    All have there disadvantages/advantages...

    Just take a min to think about it...

    Doc have there heals..
    Traders have there deprives..
    Enforcer mongo, layered protection...

    Get what i am saying??


    Everyone has there Weakness, and stregth's

    All the Doc's Skills and Dark/blue, no matter what proffesion we choose.. i think pistol, is someone greenish blue..
    Taking away our heals is like say F*** You!

    And as Reality stated.. WTF you gonna do when we can't heal you...


    Anarchy, is eventually going to come to a WAR. we will all need to PvP now or later.
    ...

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