I only will accept a rework to NR only if nano spammability is looked at and 1 hit win nanos. so till then , quit whining.... if someone goes nr 8, they are at a huge disavantage vs most profs anyways and plus AO is balanced around team pvp.
I only will accept a rework to NR only if nano spammability is looked at and 1 hit win nanos. so till then , quit whining.... if someone goes nr 8, they are at a huge disavantage vs most profs anyways and plus AO is balanced around team pvp.
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How many people are running around with NR8? first of all, it sucks in pvm, second of all, anything but NT's and traders will probably shred you.
Sounds like a very fair deal, winning from NT's and traders, losing to all others.
1) obviously a trolling attempt seeing you ain't waiting for the general perk lines documents yourself.
2) now, which prof is easyer to kill with NR8 then without it, except traders and NT's? even if it's 2 or 3 more, you'd still get miserably pwned by the other 8-9 profs.
Livesinglory Keeper lvl 49
Livesangryer MP lvl 60
Liveshealing Doc Lvl 179
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Livesfixing Fixer lvl 160
And choosing not to perk NR means NTs can double me to death and traders can drain me first time everytime. If it was OP and needing a nerf then everyone would be using it. If anything it is underpowered.
Exellent idea, we could call that process rebalancing or Balancing, sounds so cool...
That disavantage has been a lot less real since the perk guy appeared on Jobe platform. But I note you wouldn't object to an evade-based counterpart cause, dude, it will all make sense in a team pvp environment.Originally Posted by Anarchic1
In NT case, I would say 30s equip on deck is quite a deterrent. For all professions, it will be even less true than it is now, with the way AS is getting handled.Originally Posted by Agentwolves
It would be a fair deal if the pendant evade-based opton existed. As is, it's just a one-sided deal. Also, please, let's drop the pretence no one ever perk NR8, anyone who played bit in the last year saw the new generation of NR8 keepers and, on RK2 at least, we have a few MAs, Sols or Shades good and rich enough to play around with that trick.Originally Posted by Livesangry
I wasn't trying to troll you, you were just asking for more NR on the premise of pre-balancing traders' nano (about which you have 0 information as far as balancing is concerned), while we at least have a few nano sheets to think about the consequences of a statu quo on NR perkline. Though I admit I would rather have waited for the doc to be released, but seeing the amount of crap in this thread, there might be some use in starting that crusade early.
This is the Balance section of the forums. Re-read every word slowwwwwly.Originally Posted by MassDebater
The very spirit of the perkline has been retarded since day 1, and with the advent of the perk NPC, its use is a lot more versatile and widespread than it used to be.Originally Posted by Vgman01
Tribute to Aratink : Racatti and Artyomis will be pale shadows of you as long as they don't have the infamous Clanslator in their sig.
Noim, Neutral TL7 NT
Sethis, Neutral TL7 Keeper
Anthraxal, Omni TL5 Enfotrox
The point was and is that going NR 8 has some very sevear setbacks. For starters you are putting 8 perks in nr instead of somwhere else. This means either less ar/hp/evades/dmg or utility simply by taking those perks and putting them in NR8. To add to this you cant buff or cast any nano's. Despite what you or any one else might say thats a pretty huge sacrifice. For shades it means they loose 200 Peircing, SHD, as well as some evades run speed ect ect. Enfs wont be able to rage/mongo/challenger. Ma's wont be able to heal or use their dmg buffs. Solds wont be able to AMS ect ect ect.
Basicaly a lot of profs, simply by not being able to buff. Will already be loosing a good 150-200 AR as well as accsess to some of their main forms of defence and utility.
NR is not NEARLY as overpowerd as the qq'ers make it out to be and involves a lot of sacrifice. Does it suck to be an nt and not be able to fight back against that nr8 toon? Sure but just hit it with a root graph and move on, theres plenty of other dudes you can kill in 5s or less somwhere else.
PS: No, the jobe dude dosent magicaly open up nr and make it overpowerd. Buffs are cleared when you enter bs and in a tower battle chances are your going to die any way (wich also clears buffs) so the only real aplication is duels wich can be, very easily, checked simply by asking your opponent to buff. If he refuses to do so then dont duel him and problem /solved.
There is nothing wrong with NR and the way it is now. That dosent mean i dont think it will get changed but QQ'ing about it and saying its way overpowerd is just plain stupid.
Does it mean you have to troll? No. If you don't see how OP is it, you are stupid and everyone else with same opinion like yours.
edit:
Vgman01 220MA....hmm now I know why you don't want to nerf notum repulsor, MAs have enough evades and even NR, but you get from notum repulsor 1 more than 300NR, you get nanoresist*1,23..... Seems like someone whines about "don't nerf my NR, I want to be OP" wah wah.
I hate when pvmers like Vgman01 speak about pvp:
Root graft? vs nr8? vs 100% root resist?
You have no idea what is Notum repulsor, dude.
Last edited by Darkirbiska1; Oct 6th, 2010 at 11:08:47.
First level 1 soldier with BOC in Anarchy Online<---[CGS] project
Owned and killed tl1/2 NW for months, time to leave and give chance to clan "twinks".
First trader with 100% JAME ql 141 at level30 at rk1
Clan PVP org[1-220] in one line
Darkirbiska/Darkirbis/Marburg1111/Mavherick/Irbiska/Ultimater2/Ultimater/Ilubtower and some froobs....wtb more slots [retired][Questra]: well i hate omnis having side xp [Questra]: but i'm afraid to spoil your fun i'm only gonna plant neutral bases at tl2 now, so you'll have to piss the neuts off if you want to zerg lowbie sites
Wait wait wait, so now the person isnt just nr8 but hes also got SD10 perked just in case somone hits him with a root graph? Honestly if he went to all that trouble the nt could probably sit go afk for lunch or something because on the offchance that the attacker dose hit him the nt's hd will take care of it.
You don't have different viewpoint, you have wrong viewpoint.
Yes, check:
Root graft? vs nr8? vs 100% root resist?
Jesus, leave this thread please! You have no idea what the hell notum repulsor is!!!!!
Edit: I agree with Molotoff's Forum rule #1.
Last edited by Darkirbiska1; Oct 6th, 2010 at 11:17:40.
First level 1 soldier with BOC in Anarchy Online<---[CGS] project
Owned and killed tl1/2 NW for months, time to leave and give chance to clan "twinks".
First trader with 100% JAME ql 141 at level30 at rk1
Clan PVP org[1-220] in one line
Darkirbiska/Darkirbis/Marburg1111/Mavherick/Irbiska/Ultimater2/Ultimater/Ilubtower and some froobs....wtb more slots [retired][Questra]: well i hate omnis having side xp [Questra]: but i'm afraid to spoil your fun i'm only gonna plant neutral bases at tl2 now, so you'll have to piss the neuts off if you want to zerg lowbie sites
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First rule of AO : anyone with a basic game knowledge setup his toon for his greatest benefit. If someone perk NR8 instead of something else for a period of time, it is with a purpose.
Second rule of AO : setting up your toon is about choices.
You are obviously having difficulties computing Notum Repulsor perkline and the benefits of the perk NPC.Originally Posted by Vgman01
It involves a lot less sacrifice than it used to back when the perkline was created, which is another reason, beside balancing, to rework it entirely.Originally Posted by Vgman01
I will display charity and not press the issue that several persons already mentioned about that. I will just suggest you to use www.auno.org more often. And of course to avoid being peremptory about an issue you obviously don't know enough about.Originally Posted by Vgman01
Yes, he does.Originally Posted by Vgman01
Nothing prevents the wealthiest to rince repeat the operation as often as they want, be it for BS or any other PvP occurence. The very fact that it is so easily swappable in itself shouts for a big rework.Originally Posted by Vgman01
I'm afraid you proved you don't have the extensive game knowledge required to support your statement.Originally Posted by Vgman01
Tribute to Aratink : Racatti and Artyomis will be pale shadows of you as long as they don't have the infamous Clanslator in their sig.
Noim, Neutral TL7 NT
Sethis, Neutral TL7 Keeper
Anthraxal, Omni TL5 Enfotrox
Yes and in this case the player feals like the benifits of nr8 outweigh the drawbacks. And against certain classes (such as nt's and docs) he would be right. But against others (such as enfs/solds/ma's/crats/fixers/advies/ect ect) he would be wrong.
No, I'm just having a very hard time seeing how the ability to fully reset your perks every two days is game breaking in pvp.
No you still sacrifice the same things you always have when you perk NR. Nothing has changed in this regaurd. And no i didnt know nr8 gave 100% root resist but really, because I overlooked that fact I suddonly dont know anything about nr? please...
No, he dosent
Again, buffs are cleared from you when you enter bs, if your clearing your perks before every round chances are your going to go broke, very quickly.
Overlooking one things proves i dont know anything about this game? lol. "Einstine got F's in math so clearly he was retarded!"
Agreed with the others in this thread who correctly observe it's a balanced perk with benefits and sacrifices in proportion. I can understand that an NT would QQ about this, though, it must be emotionally difficult not being able to kill the odd NR8 toon with 2 buttons.
making people pay 20m to be able to pwn your trader or NT = WIN!
besides, there maybe like 1-10 people using more then a bilion, to frequently change there perk purely to win one PvP encounter, like towers or tara or duels for example. and really, in tara or towers one guy with NR8 and his self buffs running around won't make the diffrence, cuz' getting called is dieing
seems like your backing up your proposal by a valid, yet highly unpractical tactic.
Livesinglory Keeper lvl 49
Livesangryer MP lvl 60
Liveshealing Doc Lvl 179
Liveswarping Engi lvl 220
Livesfixing Fixer lvl 160