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Thread: Null Space Disruptor

  1. #61
    Quote Originally Posted by Gunfytr View Post
    Aren't reflects getting a cap? Thats going to hit about the same time an NSD modification would land?
    Whats the name of ur Soldier? I mean, since u know so much about how them.
    Cap? Yes. So you guys can't run around with 100% reflects anymore. Your AMS isn't being nerfed at all. Its also safe to say I believe the 5 from your ofab back won't be touched.
    Hellrule 220/30/70 - Your future Crat Dictator
    Secretly Clan

  2. #62
    Your point is moot because if NSD is in fact getting reworked, why all the fuss about it? Do what every other prof is doing, adapt to the current state of the game and deal with things until the rebalance. Making a post full of inaccurate information and unfounded "paper pvp" scenarios, especially on something that isn't needed to kill a soldier as an engineer, isn't going to make the possible NSD rework come any faster.

    I never claimed to "know so much" about soldiers. Who says I have to have a fully endgame soldier to know basic mechanics or to discuss things with soldiers I know in game? I could do the same and ask all the soldiers calling for NSD removal who their engineers are, since you know they all "know so much about them." I mean seriously, the thread that was started in the profession forum stated NSD had a 0% check. The fact that it took a non-soldier to correct them, when apparently NSD is just so much of an aggrevatiom for soldiers, shows how much most soldiers know about engis right?
    Last edited by Adva; Sep 1st, 2010 at 20:42:00.

  3. #63
    God it's funny how every soldier runs around with 100% reflects, some people need to troll the database more than the forums.

    In very specialist setups you can get around 100% like 102-3% in fire when you sacrifice a shoulder pad and your gloves not to mention having a setup to use AMS V.

    Basically you're looking at 82+5 and an extra 7 if you decide not to use DB and Alb bracers. In mass PVP swapping reflect bracers is impractical with many damage types being used so people tend to use the other bracers (which you cannot swap easily as a soldier). It's very rare that people use the 2 reflect hud3 as you are in NSD most of the time and can't swap it.

    Soldiers are not blessed in the heals department and have a ticking timer which means we are very weak for 40s out of every 2 mins. While our static reflects and reflects after NSD sound pretty good to non-reflect profs we have nothing else to use in our defence. Check out what NR and RS we get too.

    Without piercing nukes and BR we will have it a lot better and having NSD around won't be so bad, but non-soldiers please at least understand where soldiers are coming from and stop pulling figures out of thin air!
    Manicmouse AR SMGs - 220/30 Clan Solitus Soldier - General of New Order
    Lawmaker Pistols - 220/30 Clan Atrox Bureaucrat | Sellyoursoul Shotgun - 220/30 Clan Nanomage Trader
    Adiee Pistols - 220/30 Clan Solitus Doctor | Boltcutter MA - 220/30 Clan Atrox Engineer | Anorexia - 220/30 Clan Nanomage Enforcer

    Lazy: the caste system of ao today is clan > omni > wildlife > neuts.

    Gatester: Crats have the best toolset for supporting a team in PVE.
    Aramsunat: WRONG! The team supports the crat if the crat is unable to solo (which is rare)!

  4. #64
    Soldiers aren't 'very weak' for 40 seconds, really. They just aren't nigh immune to most forms of damage for 40 seconds out of every two minutes. Difference.

    Not saying it's not a good thing BR and piercing reflects are on the way out, though. Paired with a cap on soldier reflects, I'd say it's headed in a good direction. Now let's just wait and see how FC will screw it up in the end before we start whining, eh?

  5. #65
    If this is a response to me, I never stated that all soldiers always run with max reflect. But as you said yourself, it IS possible, which is all I was stating. If you look at a mass pvp perspective, the odds of actually getting hit with NSD, and it actually being the reason you die is a lot slimmer than most people think.

    As far as the swapping goes, soldiers are not the only prof that either has to make sacrifices, or run around with stuff to swap depending on situation, it's a given. Personally my engi has three setups I swap between, and my advy has at least five.

    I suppose bio rejuv and regrowth are "blessings" then? Because that's about all engis have. Can't bring survival into this because it's not a prof perk. And sure, engis have good defense against people who rely on specials for damage, as in a soldiers case. But with any prof with good perk damage, our "defense" means jack since cocoon is broke in no time flat. And I'm not sure exactly who has the lowest RS/NR in game, but engis aren't far from it.

  6. #66
    Unless soldiers get something to combine with AMS, things that completely nullify its usefulness to the point where we have very little advantage in our primary defense area over someone with zero natural tool support who can have almost as much as us with one OSB, something needs to change.

    Even AMS as it stands now, while powerful in and of itself, has a hole where we are more or less defenseless for 40 seconds. Yes i know we have some static reflects remaining, but any profession could kill us in those 40 seconds one-on-one if they tried more than just q/afk. Sub shield MP's perhaps, but they choose to sacrifice all offense for defense.

    Every defense should have weak points, but 40 seconds of minimally effective reflects is not on par with things like, limber instead of DoF, or spammable absorbs + hots when things like highway, etc runs out.

    Soldiers are just a one trick pony and we need some kind of boost or things that ruin our only defense need changing.
    Leave "Marinegent" AScar - 220/23/65 Atrox Agent
    Wakeup "Marinesold" Screaming - 220/30/70 Nanomage Soldier
    "Moonmarin" - 220/30/80 Solitus Martial Artist
    "Marinekeep" - 215/18/4x Atrox Keeper
    Quote Originally Posted by CuisinartBlade View Post
    to be fair, 2.8k ar is enough to perk anyone except fixers, mas, advs, shades, nt's that blinded you, shield mps, bow mps that landed dazzle, def docs, crats, or marinesold

    so all in all it's a fairly viable setup

  7. #67
    Quote Originally Posted by Marinegent View Post
    Unless soldiers get something to combine with AMS, things that completely nullify its usefulness to the point where we have very little advantage in our primary defense area over someone with zero natural tool support who can have almost as much as us with one OSB, something needs to change.

    Even AMS as it stands now, while powerful in and of itself, has a hole where we are more or less defenseless for 40 seconds. Yes i know we have some static reflects remaining, but any profession could kill us in those 40 seconds one-on-one if they tried more than just q/afk. Sub shield MP's perhaps, but they choose to sacrifice all offense for defense.

    Every defense should have weak points, but 40 seconds of minimally effective reflects is not on par with things like, limber instead of DoF, or spammable absorbs + hots when things like highway, etc runs out.

    Soldiers are just a one trick pony and we need some kind of boost or things that ruin our only defense need changing.
    This is 100% bull****.

    I was in BS this morning, and I had a omni sol faceroll me about 5 times, only 1 of which time he had TMS running. I don't know what other buffs he had, but, I'm assuming most of he defences were the aura reflects of PNS.

    Combine perk heals with huge AR setup, and a supernova swap, and a properly setup sold can crush even high offence opponents within the time it takes me to catch up to him.

    It's a serious no-no thinking that solds are "defenseless" for 40 seconds. NSD or not, you've got to consider that most solds if setup properly (high AR), can do a crap load of damage, debuff dodge very easily and drop a few perk bombs EVEN on evade profs.

    So, when it comes to likening "no AMS" to "defenseless", a good idea would be to first check if you have an alive opponent. You don't need strong defences if you don't have an alive opponent.

    If a sold can't figure out how to make it work with 300 HD imps and 40% static reflects, he isn't fit to be playing videogames, imo, he might want to try 'my little pony' or 'lightbright', something requiring more artistic abilities maybe?

  8. #68
    Quote Originally Posted by McKnuckleSamwich View Post
    This is 100% bull****.

    I was in BS this morning, and I had a omni sol faceroll me about 5 times, only 1 of which time he had TMS running. I don't know what other buffs he had, but, I'm assuming most of he defences were the aura reflects of PNS.

    Combine perk heals with huge AR setup, and a supernova swap, and a properly setup sold can crush even high offence opponents within the time it takes me to catch up to him.

    It's a serious no-no thinking that solds are "defenseless" for 40 seconds. NSD or not, you've got to consider that most solds if setup properly (high AR), can do a crap load of damage, debuff dodge very easily and drop a few perk bombs EVEN on evade profs.

    So, when it comes to likening "no AMS" to "defenseless", a good idea would be to first check if you have an alive opponent. You don't need strong defences if you don't have an alive opponent.

    If a sold can't figure out how to make it work with 300 HD imps and 40% static reflects, he isn't fit to be playing videogames, imo, he might want to try 'my little pony' or 'lightbright', something requiring more artistic abilities maybe?
    Lets address each section of your post in it's own increment.

    1) It's not bull.

    2) If you are referring to an omni sol vs. your MA, then you suck horribly at playing MA's. Any decent MA, even some NON decent ones require the soldier to use mongo rage if they want any chance of alpha'ing them, even without CIB. If you are referring to your keeper, then yes I could see some truth it your claim. However that's more of a fault with your profession at that level range than anything else. You always claim your keeper to be worthless, surely if it was truly worthless then you should expect to get facerolled all day long.

    3) Again, if you are referring to TL5 where people are slower, sure. But if you are referring to TL7, anyone can catch up to a soldier standing still. And even at TL5 you can catch up pretty quickly. However trying to alpha someone with just your static reflect aura running is a very risky play style and probably a fatal decision in most cases. I can attest to this.

    4) Your claim here is false regarding landing debuff perks on evade profs. Adventurers, Martial Artists, Fixers, and Bureaucrats alike are all immune to Triangulate Target and Laser Paint Target if they are running the evade based perks. Tracer, a -200 dodge debuff can land on Advys in limber, and crats if they dont cycle the defenses they have too. Martial Artists either need to be gimped, or not running evade buffs to be hit with tracer. I have tested this with angevil many times personally. And finally, even with mongo rage, fixers are nearly immune to even Tracer which is a 75% check. Though the others do succumb to debuff if they are in the "weaker" point of the evade cycles. DoF is enough alone to avoid being perked by TT/LPT on Advy's and MA's even with mongo rage running. Count CIB on MA's and Tracer wont even land.

    I can't comment on shades too much because after they drain the piss out of you it's hard to say what would or wouldnt land. Though generally without MR, and drained, you cant touch shades with any perks even in limber.

    5) I have not contested the fact that soldiers do offer some fair offensive power, and can kill most professions if they have AMS running in a 1 on 1 self buffed environment. Killing Advys, MA's, Engineers, NT's, or Traders 1 on 1 is almost impossible, though the other 8 professions we do stand a chance against.

    6) Implying every soldier uses HD implants is silly. I do not use HD implants. Wanna know why? You lose out on AAO, trickle down, Run speed, max health, NCU, and some evades in the leg and feet symbiants that are to me - not worth losing. If soldiers choose HD implants, more power to them. I personally prefer as much attack rating and run speed/ncu as possible. Also i prefer evades over HD. I think one or two missed hits due to extra evades counts for more than some static HD in most cases.
    Leave "Marinegent" AScar - 220/23/65 Atrox Agent
    Wakeup "Marinesold" Screaming - 220/30/70 Nanomage Soldier
    "Moonmarin" - 220/30/80 Solitus Martial Artist
    "Marinekeep" - 215/18/4x Atrox Keeper
    Quote Originally Posted by CuisinartBlade View Post
    to be fair, 2.8k ar is enough to perk anyone except fixers, mas, advs, shades, nt's that blinded you, shield mps, bow mps that landed dazzle, def docs, crats, or marinesold

    so all in all it's a fairly viable setup

  9. #69
    Use some thought process, maybe, root graft and run when he uses AMS, and think while you're playing your character, and you may actually defeat a soldier.

  10. #70
    Quote Originally Posted by Marinegent View Post
    1) It's not bull.
    yes it is.
    Quote Originally Posted by Marinegent View Post
    2) If you are referring to an omni sol vs. your MA, then you suck horribly at playing MA's. Any decent MA, even some NON decent ones require the soldier to use mongo rage if they want any chance of alpha'ing them, even without CIB. If you are referring to your keeper, then yes I could see some truth it your claim. However that's more of a fault with your profession at that level range than anything else. You always claim your keeper to be worthless, surely if it was truly worthless then you should expect to get facerolled all day long.
    on MA, actually. And, despite being in an evade setup and getting perked THROUGH DOF, I don't suck, it's not a matter of sucking or not sucking. It's a matter of being suceptible to capped damage through my best defences.

    You're such a blow hard, my keeper has no issues with solds at TL5.
    I've never stated issues with solds as keeper at TL5. i'm aware that keepers are designed to be strong vs melee and weak vs ranged, which I don't have a problem with. I DO have a problem with keepers getting wtf facerolled by every enforcer with half a clue. But thats besides the point.
    Quote Originally Posted by Marinegent View Post
    6) Implying every soldier uses HD implants is silly. I do not use HD implants. Wanna know why? You lose out on AAO, trickle down, Run speed, max health, NCU, and some evades in the leg and feet symbiants that are to me - not worth losing. If soldiers choose HD implants, more power to them. I personally prefer as much attack rating and run speed/ncu as possible. Also i prefer evades over HD. I think one or two missed hits due to extra evades counts for more than some static HD in most cases.
    Losing 15 AAO for being nearly invincible while in AMS and almost invincible while sitting to probably 80% of profs if in perk recharge is not only a brazen move, but altogether ridiculous.

    I almost think you're not qualified to be talking about soldiers weaknesses until you capitalize on your own strengths.

    Quote Originally Posted by Notnotnotnod View Post
    Use some thought process, maybe, root graft and run when he uses AMS, and think while you're playing your character, and you may actually defeat a soldier.
    In case you didn't read my first post, he didn't use AMS any time during the run ins. What he did use was an full AR setup (or he had umbral+DB buffs and TL7 towers up), because I was consistently getting dodge debuffed and perked through DOF. why AMS if he can kill me handily with AMS down?

    What happened to MA's being a evade prof?

  11. #71
    Quote Originally Posted by McKnuckleSamwich View Post
    (long long rant)..why AMS if he can kill me handily with AMS down?

    What happened to MA's being a evade prof?
    Bro...watch and learn what happens to a non AMS soldier:

    http://www.youtube.com/watch?v=RmiuI28CN20

    Yeah, you just got proven wrong.
    Ctrlaltwin. Man. Legend.

  12. #72
    That video clip pretty much sums up what happens without AMS up ^^
    Manicmouse AR SMGs - 220/30 Clan Solitus Soldier - General of New Order
    Lawmaker Pistols - 220/30 Clan Atrox Bureaucrat | Sellyoursoul Shotgun - 220/30 Clan Nanomage Trader
    Adiee Pistols - 220/30 Clan Solitus Doctor | Boltcutter MA - 220/30 Clan Atrox Engineer | Anorexia - 220/30 Clan Nanomage Enforcer

    Lazy: the caste system of ao today is clan > omni > wildlife > neuts.

    Gatester: Crats have the best toolset for supporting a team in PVE.
    Aramsunat: WRONG! The team supports the crat if the crat is unable to solo (which is rare)!

  13. #73
    Quote Originally Posted by Manicmouse View Post
    That video clip pretty much sums up what happens without AMS up ^^
    That is true, on my MA if I catch a sold without AMS I just Sai fung and Red dusk him then pop enigma and nano drain ring, by the time the init debuffs run out (10 seconds) if the sold is still alive he's so out of nano he doesn't even know the color blue anymore.
    But besides that, the soldier if he perks you through dof then that's a bad ass soldier All jokes aside, I always run around selfed in BS and sometimes when u hit that soldier with DB 1/2 and 12m buffs running then they can hit you for 30% bursts:P It's a luck game, but it can actually be hard to stay alive against that without ES... But I think soldiers have a other than that weak game against MA 1v1... Number of reasons, and lol if u solds see me in BS be sure to AMS before I'm within 15 yards ^^ Or you won't get it up at all...
    Borris2 - 220/30 Martial Artist

    Andarsmann - 100/10 Trader

    Borris1 - 30/3 Enforcer

  14. #74
    Quote Originally Posted by borriss View Post
    That is true, on my MA if I catch a sold without AMS I just Sai fung and Red dusk him then pop enigma and nano drain ring, by the time the init debuffs run out (10 seconds) if the sold is still alive he's so out of nano he doesn't even know the color blue anymore.
    But besides that, the soldier if he perks you through dof then that's a bad ass soldier All jokes aside, I always run around selfed in BS and sometimes when u hit that soldier with DB 1/2 and 12m buffs running then they can hit you for 30% bursts:P It's a luck game, but it can actually be hard to stay alive against that without ES... But I think soldiers have a other than that weak game against MA 1v1... Number of reasons, and lol if u solds see me in BS be sure to AMS before I'm within 15 yards ^^ Or you won't get it up at all...
    this is QFT.

    part of the problem of solds vs MA's atm is that omni solds with multiple (TL7 bases) can easily get 4k-ish static (for at least 4 hours) AR. which is more than enough to be perking MA's with DOF up if you aren't in a ridiculously self sabotaging evade setup.

    capping burst, yes, it's not fun. 1-2 dmg perks, burst FA, AS swap and you're cooked. AMS or no, it's decon time.

    btw, thats how you know the damage ranges in the game are borked to hell, when solds are capping a 3 shot burst on you, and youre in the highest HP evade setup you can get, and you can't even hit some non-evade profs. :/ ya, thats right, MA's live by the bow these days.

  15. #75
    Quote Originally Posted by McKnuckleSamwich View Post
    this is QFT.

    part of the problem of solds vs MA's atm is that omni solds with multiple (TL7 bases) can easily get 4k-ish static (for at least 4 hours) AR. which is more than enough to be perking MA's with DOF up if you aren't in a ridiculously self sabotaging evade setup.

    capping burst, yes, it's not fun. 1-2 dmg perks, burst FA, AS swap and you're cooked. AMS or no, it's decon time.

    btw, thats how you know the damage ranges in the game are borked to hell, when solds are capping a 3 shot burst on you, and youre in the highest HP evade setup you can get, and you can't even hit some non-evade profs. :/ ya, thats right, MA's live by the bow these days.
    You still dont get it. Even with mongo rage (upwards of 4.7k Attack rating) you cant perk an MA in DoF. Not with the damage perks. Maybe with Tracer if his CIB is down. But you are talking about a max 4k AR soldier.

    He didnt perk you and your story is a lie. Try again.
    Leave "Marinegent" AScar - 220/23/65 Atrox Agent
    Wakeup "Marinesold" Screaming - 220/30/70 Nanomage Soldier
    "Moonmarin" - 220/30/80 Solitus Martial Artist
    "Marinekeep" - 215/18/4x Atrox Keeper
    Quote Originally Posted by CuisinartBlade View Post
    to be fair, 2.8k ar is enough to perk anyone except fixers, mas, advs, shades, nt's that blinded you, shield mps, bow mps that landed dazzle, def docs, crats, or marinesold

    so all in all it's a fairly viable setup

  16. #76
    Quote Originally Posted by McKnuckleSamwich View Post
    this is QFT.

    part of the problem of solds vs MA's atm is that omni solds with multiple (TL7 bases) can easily get 4k-ish static (for at least 4 hours) AR. which is more than enough to be perking MA's with DOF up if you aren't in a ridiculously self sabotaging evade setup.

    capping burst, yes, it's not fun. 1-2 dmg perks, burst FA, AS swap and you're cooked. AMS or no, it's decon time.

    btw, thats how you know the damage ranges in the game are borked to hell, when solds are capping a 3 shot burst on you, and youre in the highest HP evade setup you can get, and you can't even hit some non-evade profs. :/ ya, thats right, MA's live by the bow these days.
    Well the only perks that would land are AI ones, but that will be changed with the rebalance act as it won't count AAO two times... And other than that, Tracer (perk) is pretty much the only thing who will land then debuffing -200 all evades.. (will may land in dof because it has 75% def check currently and will get 90% after rebalance)...

    Anyways, if the soldier had towers DB and 12m buffs then I guess you can't really expect to beat him as it's not a fair fight:<
    Borris2 - 220/30 Martial Artist

    Andarsmann - 100/10 Trader

    Borris1 - 30/3 Enforcer

  17. #77
    Quote Originally Posted by McKnuckleSamwich View Post
    In case you didn't read my first post, he didn't use AMS any time during the run ins. What he did use was an full AR setup (or he had umbral+DB buffs and TL7 towers up), because I was consistently getting dodge debuffed and perked through DOF. why AMS if he can kill me handily with AMS down?

    What happened to MA's being a evade prof?
    Take a character, where you're able to stay there and die. You could do a keeper, if that's how you face off with other players. Or do an enforcer, but SL essence first. Try one of those, "no thought" professions.

    TL7, and you move into him, he "shot you down immediately without any occasion", could only see that happening if you sat for a minute while watching him, stopping just off melee range to let him use his perks. I'm doing 790 add all defense, and 1500 dodge ranged, and soldiers don't regularly cap me without their perks.

    Look at a person, doing their perks, drains, and "weakeners", don't look at him doing nothing.

    There is no more than 3400 attack rating on most soldiers that do low alphas (without towers, contracts, or others running on them), which is not "huge", for 40 to 70% of one's health. It's nothing. They do no more than 2000 points of their health for healing in perks. They do one ability that could be stripped in 1 certain way, 2 "partial" ways, nothing else. They need to IP several weapon skills, and swap to do 90% or more of a person's health in damage, requiring 10s of perk, items, and other weapons onhand. They do no more than 3000 attack rating with that.

    They do AMS, which you move around a corner and stop them from moving in one of ten ways. Then you move back to dropping them.
    Last edited by Notnotnotnod; Sep 2nd, 2010 at 08:53:39.

  18. #78
    lawl. you guys. seriously?

    nsd has been around for ages. you do know it does have a pretty fair def check? everything as powerful as reflects needs to have something to counter it. and that thing does have to do it's job right. welcome to the idea of balance. and since nsd was a balanced counterpart for soldier reflects, nsd has stays the same. can't say that about soldier reflects.

    whine on...ehm, i mean: right on
    Last edited by Xootch; Sep 2nd, 2010 at 12:35:22.

  19. #79
    Quote Originally Posted by Marinegent View Post
    You still dont get it. Even with mongo rage (upwards of 4.7k Attack rating) you cant perk an MA in DoF. Not with the damage perks. Maybe with Tracer if his CIB is down. But you are talking about a max 4k AR soldier.

    He didnt perk you and your story is a lie. Try again.
    AI perks lands without a prob... And well a good MA in a rather defensive setup has 3700 def without limber/dof up... So if you try to perk with 4700 that means he's got limber/ES up at the very least.. That's my guess :P But I'm not deluding from the fact that a MA 1v1 really should beat a soldier if they are evenly matched on equip/tower etc.
    Borris2 - 220/30 Martial Artist

    Andarsmann - 100/10 Trader

    Borris1 - 30/3 Enforcer

  20. #80
    actualy NSD is ok as i as, problem is with nsd+blockers+pet snares+new pistol perks in engis hands:P
    Shadecrash/Drcrash/Crashcz
    [Come Get Some] - Supersonic Electronic
    set

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