No Profession should have so many resistances and immunties and defenses, to make them almost invincible.
Adventurer is unrootable, unperkable to most, unblindable, unhitable by most, and great heals with coon and DOF/Limber,
thats just too much...im not complaining about the toolset, at some point there should be a point of vulnerablilty to something that can kill them...