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Thread: 170 agents needs nerf :)

  1. #161
    nah can get more then that, just use trader
    Quote Originally Posted by McKnuckleSamwich View Post
    considering how many ranged advies omni has, clan did quite a job.
    Quote Originally Posted by Ciex View Post
    Ive rolled NT and rarely make it longer than 3-4s vs fixers.
    Talking whats OP and whats not by people who have never really played so told OP profession is just lame.

  2. #162
    Quote Originally Posted by agentwolve View Post
    nah can get more then that, just use trader
    You lose AR on CS that way though.
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  3. #163
    you get to cripple people get to cripple people though, and hotswap PE
    Quote Originally Posted by McKnuckleSamwich View Post
    considering how many ranged advies omni has, clan did quite a job.
    Quote Originally Posted by Ciex View Post
    Ive rolled NT and rarely make it longer than 3-4s vs fixers.
    Talking whats OP and whats not by people who have never really played so told OP profession is just lame.

  4. #164
    Hotswapping PE at 170 is overkill.. ;p
    Lupusceleri L220/30/70 Agent -- Advisor of Spartans -- equip endgame AR setup endgame def setup <3 Azs wearer of Cheree's pants
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  5. #165
    Quote Originally Posted by Alternity View Post
    2.3k AR 170 agent ftw
    I'm sure that's possible if you use AR hud, ring of luck and a few other items. But it seems that you will nerf your CS attack rating without scope and you certainly won't cap cobra recharge. I have a 200 agent now and in mimic enf I get almost exactly 2300 AR in a balanced setup. Thats with 300 css, igoc, maxed symbs, level 200 research, extra perks, ransacking tower, rifle contract and a ql 200 presence tower.

    So if you have 2300 ar on a 170 you must have nerfed everything except attack rating severely.

  6. #166
    Quote Originally Posted by Noobius76 View Post
    I'm sure that's possible if you use AR hud, ring of luck and a few other items. But it seems that you will nerf your CS attack rating without scope and you certainly won't cap cobra recharge. I have a 200 agent now and in mimic enf I get almost exactly 2300 AR in a balanced setup. Thats with 300 css, igoc, maxed symbs, level 200 research, extra perks, ransacking tower, rifle contract and a ql 200 presence tower.

    So if you have 2300 ar on a 170 you must have nerfed everything except attack rating severely.

    2280 was about my max, using alb wen-wen and 225+ conds. 275 ve and 11 sec AS on my 275 cobra. The setup is suited for fp enf only, not that much in the "old" BS could stand to a 170 agent anyways
    Darkempire 220/30/70 Agent
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  7. #167
    Quote Originally Posted by Alternity View Post
    22 not that much in the "old" BS could stand to a 170 agent anyways
    Hence the title of this thread
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  8. #168
    yeah 170-200 mimic enf agents, and keepers need nerf
    Quote Originally Posted by McKnuckleSamwich View Post
    considering how many ranged advies omni has, clan did quite a job.
    Quote Originally Posted by Ciex View Post
    Ive rolled NT and rarely make it longer than 3-4s vs fixers.
    Talking whats OP and whats not by people who have never really played so told OP profession is just lame.

  9. #169
    Quote Originally Posted by agentwolve View Post
    yeah 170-200 mimic enf agents, and keepers need nerf
    OH MAN I WAS WAITING FOR THIS DAY! <-all in caps, btw.

  10. #170
    Quote Originally Posted by Alternity View Post
    2280 was about my max, using alb wen-wen and 225+ conds. 275 ve and 11 sec AS on my 275 cobra. The setup is suited for fp enf only, not that much in the "old" BS could stand to a 170 agent anyways
    Crap. I knew I had forgotten something.. Wenwen!

  11. #171
    All out AR is pretty usless ( my point of view ) specialy if you aim for fp enf its mostly 1 shot when you get out of sneak then you`ll probebly die in under 2s flat . Id either have AR and fp doc to be viable at towers apart from ganking or full def and fp enf to be able to tank alot .
    Anyway in AR setup with out using tl5 aao ring or css chest i got 2 258 AR with capped everything .
    "Men are more ready to repay an injury than a benefit, because gratitude is a burden and revenge a pleasure. "

  12. #172
    should really just take away rage from the mimic line and add a snare for 170-200, or keep rage but add a bigger snare. Talking a big snare so cant just spam rage and AS and run in circles, so even OB to death you have less run speed then self buffed people
    Quote Originally Posted by McKnuckleSamwich View Post
    considering how many ranged advies omni has, clan did quite a job.
    Quote Originally Posted by Ciex View Post
    Ive rolled NT and rarely make it longer than 3-4s vs fixers.
    Talking whats OP and whats not by people who have never really played so told OP profession is just lame.

  13. #173
    Rant: Nerf them to ground. Have fighted agents with nearly every prof at 200 BS and haven't come on top with anyone. Its so saddening to see some gimp 170 kill your 200 toon with full research and 300 AI armor. Perking 200 fixer through 300 css with DOF on, stunning and CH healing killing a soldier in best possible gear... Killing advies easily ect. Takes the fun out of pvp. Guess I have to roll one if I can't beat them in current game mechanics... Take the CH out! Theres something wrong if 200 dd twinked smg soldier can't kill agent through CH recharge time. F*ckers. Do agents even have nemesis profession? It would't matter if I had difficulties with agents on 50% of professions but when I have hard time with them with all theres something clearly wrong.
    Last edited by Spirulina; Jan 31st, 2015 at 19:35:14.

  14. #174
    You must be doing something wrong then...

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  15. #175
    Quote Originally Posted by Spirulina View Post
    Rant: Nerf them to ground. Have fighted agents with nearly every prof at 200 BS and haven't come on top with anyone. Its so saddening to see some gimp 170 kill your 200 toon with full research and 300 AI armor. Perking 200 fixer through 300 css with DOF on, stunning and CH healing killing a soldier in best possible gear... Killing advies easily ect. Takes the fun out of pvp. Guess I have to roll one if I can't beat them in current game mechanics... Take the CH out! Theres something wrong if 200 dd twinked smg soldier can't kill agent through CH recharge time. F*ckers. Do agents even have nemesis profession? It would't matter if I had difficulties with agents on 50% of professions but when I have hard time with them with all theres something clearly wrong.
    Roll a 200 MP able to cast SS and NSD the mofo. Make the "200 dd twinked smg sol" use RI on the agt and u effective removed its ability to heal, your welcome.
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  16. #176
    Remedy Inhibitor is lvl 201 lock. And its just that you are either stunned, UBT:t or on the way to reclaim if not AMS on. Even with AMS on agent alpha eats you like hell and 2 gimpy low agents is enough to kill you even if you AMS before the fight. Also low agents are usually twinked on NR so no luck landing Feelings of Mortality or One Foot in the Grave.

  17. #177
    Quote Originally Posted by Wakizaka View Post
    You must be doing something wrong then...
    He didn't rolled agent...

    @ Spirulina - at agent forums, they say it's "fun". Most important is, you CANT TAKE (literraly, can not take) offensiveness of agent at all (unless you are keeper, which doesn't work agains AS, so...) and even if you block their heals, they will just kill you, because its fun.

    The CH is problem itself - but combine it with 2500 heal each 5 seconds and you have most OP class ever (maybe MAs are close to it with Zazen, but then, MA doesnt ripp you with 20k Alpha and 100% stun for 5 seconds).
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  18. #178
    Quote Originally Posted by Pomidor View Post
    at agent forums, they say it's "fun". Most important is, you CANT TAKE (literraly, can not take) offensiveness of agent at all (unless you are keeper, which doesn't work agains AS, so...) and even if you block their heals, they will just kill you, because its fun.
    [Citation needed]

  19. #179
    Stop crying about nerfing a prof you already nerfed. NERF advs with acro/coon/heals. Better yet...just remove the whole adv profession all together.

    There is absolutely nothing wrong with agents. If you're getting alpha'd learn how to pvp better.
    Number
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  20. #180
    Quote Originally Posted by Pomidor View Post
    He didn't rolled agent...

    @ Spirulina - at agent forums, they say it's "fun". Most important is, you CANT TAKE (literraly, can not take) offensiveness of agent at all (unless you are keeper, which doesn't work agains AS, so...) and even if you block their heals, they will just kill you, because its fun.

    The CH is problem itself - but combine it with 2500 heal each 5 seconds and you have most OP class ever (maybe MAs are close to it with Zazen, but then, MA doesnt ripp you with 20k Alpha and 100% stun for 5 seconds).
    mostly on point, mostly.
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