Page 2 of 2 FirstFirst 12
Results 21 to 24 of 24

Thread: Profession's selfbuffed defensive stats

  1. #21
    Quote Originally Posted by navycut View Post
    Hmm shades have gimpy dodge solds perk you all easy?
    difference is due to ip and research and buffs.

    perkability by solds... with DoF up then SP drains on the sold, not much chance. in a def setup, solds are one of the most fun professions to fight against.

  2. #22
    Trox Shade setup in sig.

    Clsc: 3324
    Dodge: 3067
    Duck: 3174

    + limber, dof, cib, procs, swaps.

    Sum total:

    Clsc: 5569
    Dodge: 5212
    Duck: 5319

    Yea, gimpy def :S
    RK
    Roxburry 220/30/70 Cratz0r
    Roxbury 220/25/70 Shadez0r
    Bolrn 220/27/70 Mpz0r
    Arrow83 220/27/70 Solz0r

  3. #23
    Quote Originally Posted by crattey View Post
    Graft's shade is pretty new. He hasn't had much of a chance to figure out how to play him yet. Poor sod.
    Yeah, basically made it yesterday ;(
    220 Shade | 220 NT | 220 Crat | 220 Fixer | 220 Agent | 165 Adv

  4. #24
    Solitus Fixer: Full alphas+300 leg implant, CC+Ofab chest/helm
    Dodge: 4528
    Evade: 3944
    Duck: 4016
    General of Horizon. Member of Unity. Frequent visitor of Free Spirits and The Last Element.

    Nave [ 220 Solitus Fixer ] Qien [ 220 Solitus Engineer ] Navezero [ 200 Solitus Soldier ]
    Rafeg
    [ 150 Opifex Agent ] Midriff [ 60 Atrox Soldier ] Lowriff [ 30 Atrox Keeper ]

    Also: Giant horde of alts.

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •