Good FwM!
Glad to hear that the engine is coming along nicely.
Unfortunate about the database incident, big "doh!" there.
Tlat, is it that time of the month? Chill out dude, seriously. Means and co. are working pretty hard with what they have.
Maybe you can do better?
edit : Oh! wtb a "death loop" socia t-shirt ingame
Atlantean
------------------
Postmuerta - 210/10 Solitus Soldier
Kamaytayan - 220/17 Solitus Fixer
The Death Loop shirt needs to have a picture of an Atrox on its back in water with a pair of headphones on and white space around it.
"A whole new place to run around for ages in then die suddenly without warning."
"I know who coded pet pathing... and when I see him I say "/follow" and I start waling in to walls :P"
The "Trolls" option is incorrect. The term trolls is not used to describe the gathering of information on the Internet.
<@Kintaii> L2P
Trox needs a Kimbo Slice model, wake up FC!
Right, and I imagine it was some rigorous testing there. An agent with 2.3k nr would have (2300*0.55)+(220*3) = 1925 def against this. Normal root ar for a combat setup 220 crat would be 1.8-1.9k
The whole discussion is pointless anyway. FC wants it to be possible for you to be unsneaked by aoes. If you have some good arguments for why you shouldn't, post them. So far all I've seen are incoherent rants...
Can you please explain why people should be brought out of sneak by AOE effects? Just give us a rationale as to why it should. The reason why there is so much opposition from some players is because we merely don't understand why it is "working as intended." I don't see any reason as to why AOEs should have the ability to bring people out of sneak, and I'm sure those of who don't agree with this mechanic can't see a reason to it either.
It doesn't matter to us if AOE nanos are not going to be spammable and if they have a cooldown - that's not directly addressing the issue as to why they should affect concealment at all.
So all I am asking from you is to clarify your reason as to why should AOE effects bring people out of sneak when concealment is supposed to be checked only by perception?
Like all others have said before:
Defense Rating (Evades) vs. Attack Rating
Nano Resist vs. Nano Skills
Concealment vs. Perception (Not perception AND nano resist)
We haven't seen any good arguments as to why AOE roots should bring anyone out of sneak either. Just because Funcom wants it to be possible doesn't mean it should be possible. Look at everything Funcom wanted and incorporated: AI Armor, BR, GTH, etc. Does it mean that it should have been included? Perhaps. Perhaps not. Funcom has looked in the past and said, "That looks terrible and is crap . Let's fix it," after a lot of player feedback. Why can't they consider the player feedback first this time and fix it beforehand. If they have a cohesive answer as to why concealment has to combat both perception checks and nano resist checks, then fine, keep it. If not, then I don't see why it should be kept the way it is. After all, we ARE going through a "balancing change" and trying to fix things that are "broken," are we not? Just because it is "working as intended" doesn't mean it's not broken. See BR and GTH again.
So instead of looking at the problem and saying, "Working as intended because we want it that way," it should be, "Working as intended because <a good reason as to why it's working as intended - and no, AOE roots getting a longer cooldown doesn't constitute as a good reason because as far as I can see, AOE roots should NOT have ANYTHING to do with sneak since it checks nano resist>".
Last edited by deltazer0; Jan 30th, 2010 at 03:56:00.
The argument is wrong though; I talked to some of the other profs on IRC about it. The problem is not that AOEs bring the target out of sneak, the problem is that the caster can use themselves as a target and not take any damage/debuff from the action of casting. This should not be, so pretty much if a Crat/trader is going to AoE root themselves to bring someone out of sneak they should be effected by the AoE root.
"A whole new place to run around for ages in then die suddenly without warning."
"I know who coded pet pathing... and when I see him I say "/follow" and I start waling in to walls :P"
The "Trolls" option is incorrect. The term trolls is not used to describe the gathering of information on the Internet.
<@Kintaii> L2P
That does make sense but it also simply makes sense because of limited game mechanics. What I mean is, it makes sense that players who are able to do an AoE-attack with their nanos can do so without targeting someone or something. This is a bit of a roleplaying reasoning as well. Casting nanobots in an area wouldn't require any targeting if this was real life. The only reason we have to target something in AO is because of limited game mechanics. We simply require a target because the game needs a frame of reference because we don't have a fluid targeting system like first person shooters or such.
The reason AO doesn't make aoe nukes damage the NT or aoe roots root the caster is because the self targeting system is probably only there to circumvent the fact that the game needs a target for the nano to be cast. If it wasn't for the fact that the game needs a target as a frame of reference, the casters could simply target nothing and still not get rooted themselves. Because the aoe-wave would start from the caster and work its way outwards, not including the caster in the area of affect because the caster is.. in the eye of the storm so to speak.
You can take this roleplay-reasoning ramblings of mine as you wish, I just like discussing logic and such for the fun of it. The only thing that matters is balance and what kind of gameplay that makes the game the most fun and reasonable all around.
Veteran of Equilibrium
fklin lol
It isnt unexpected to have nothing 'noteworthy' in ONE WEEK for such a project. Not many people can answer "So, how was your week?" with an indepth interesting non-repetitive essay.
AE roots are fine. Especially if they get a 15+ second cooldown on use.
Just make them (ae roots) lock out single roots too, and this issue will disappear.
Don't be lonely anymore.
Look at your post, now back at mine. Now back to your post, now back at mine. Sadly, yours isn't mine, but if you stopped trolling and started posting legitimate comments it could look like mine. Look down, back up, where are you? You're scrolling through posts, reading the posts your posts could look like. Back at mine, it's a reply saying something you want to hear. Look again, my reply is now diamonds. Anything is possible when you think before you post.
Member of Spartans
Hacre/Solitus/Keeper/220/29/70 - Ninpopotamus/Solitus/NT/220/30/70 - Charmming/Opifex/Crat/220/30/70
Genius at work.
Enter the Information Age
Proc Descriptions
Hunt, and be hunted: The Hunting Grounds | Alien Tower Field :Aliens, that really invade!
Pet argo management: Servants Protection | Expand the Notum Silo :Make it worthwhile
Rimor
Tesgri - 220|17|58 (Omni Agent)
Leara - 220|25|62 (Omni Doctor)
Ponygirl - 220|25|56 (Omni Bureaucrat)
Means: "We have done way dumber things than this..."
Member of Spartans
Hacre/Solitus/Keeper/220/29/70 - Ninpopotamus/Solitus/NT/220/30/70 - Charmming/Opifex/Crat/220/30/70
Genius at work.
And what makes you think he didnt consider and then dismiss it? He may not want to get drawn into endless arguments - look at yourself, you repeat the same stuff nearly 5 times in one posting. Arguing with such people is a recipe for a mental breakdown!
I got no problem with AoE kicking people out of sneak. And I dont play professions that have relevant AoE capability. In fact, I have one toon that would be able to muster the perception needed to see those sneakers. Cant call me biased.
However, if you want a reason that is no more silly than yours, here is one: All the sneaking skills in the world wont protect the bestest ninja from a frag grenade (thats the AoE) lobbed at him or somebody else near him.
ಠ_ಠ
Tempus fugit.
Everybody has a photographic memory.
Some don't have film.
When you find a big kettle of crazy it's best not to stir it.
-PHB/Scott Adams
AoE roots bypass coceal because they doesn't check that skill, roots check NR, how it's hard to comprehend. Perception is used to see concealed people, player can run by and it doesn't effect you if you don't get hit, nor it helps others to spot you. AoE roots check vs NR and it's active offensive action in whole area, so if you fail to resist it, you get rooted and become visible, so it have nothing to do with conceal. Be happy FC removed system reporting about your unsneaking.
i R not spik engrish
I think it was common knowledge that roots will have a local cooldown. It makes perfect sense that it locks all roots available to that specific class.
Should be a choice that has to be made, a more effective single root, or a less effective AE root. Not just cycling whichever one isnt on cooldown.
Don't be lonely anymore.
Look at your post, now back at mine. Now back to your post, now back at mine. Sadly, yours isn't mine, but if you stopped trolling and started posting legitimate comments it could look like mine. Look down, back up, where are you? You're scrolling through posts, reading the posts your posts could look like. Back at mine, it's a reply saying something you want to hear. Look again, my reply is now diamonds. Anything is possible when you think before you post.