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Thread: Vha.Chat and Vha.Net released

  1. #21
    Well, I suspect it reads the settings from the chatserver but doesn't apply them. The channels looked muted as they should, but really weren't. At least that is how I believe
    When I unmuted and muted them back it started to behave as expected.
    "Many philosophical problems are caused by such things as the simple inability to shut up."
    I am Luciesa - Octowuss - Ssupotco

    still addicted since 2001-07-03 11:55:38

  2. #22
    That sounds even more odd.
    I'm currently relying on the server just not sending the messages, there is no client side muting going on.
    It might be the server behavior is inconsistent. I'll probably just implement client side muting to make sure muted actually means muted.
    Last edited by Vhaxx; Feb 3rd, 2010 at 11:52:44.
    Formerly Vhab.
    Once upon a time ruled a server. And then sold out. Sorry.

  3. #23
    Quote Originally Posted by Vhab View Post
    I'll have to take a look at that bug. Could be the server no longer does server-side muting and I'll have to do it client side.
    Will have to do some investigation.

    The other requests are on the roadmap \o/
    last i recall, server-side muting hasnt worked since maybe pre-AI or so. there were some discussions on the old HQ forums about this, course those arent available anymore.

    tho, muting works in aorc+, maybe check if its doing server-side or client side.

    Level 1 to 300 in 8 Years! Pwn!
    - Join us on Discord! -
    AO WIKI!
    Arcanum!


  4. #24
    It is/was client side.

    It just disables that channel from displaying any data, but the data is still being sent to the client.
    Naturalistic -- 220/30 Doctor (Eternalist)
    Achillesma - 191/20 Martial Artist (Testlive Toon)
    ---------------------------------------------------
    http://forums.vhabot.net
    http://code.vhabot.net/trac/vhabot
    Helpbot Owner and Maintainer.
    Vhabot Developer and Project Administrator

  5. #25
    *mumbles about *nix compatibility issues* I've ported to various OSes in the past though, so I understand the difficulties (impossibilities?), guess I'm gonna have to reinstall virtualbox and try this out!
    Rubennib [220/30 keeper]
    Darooses [220/23 crat]
    Rubedoc [220/25 doc]
    Keritan [220/25 enf]


    and a few more.

  6. #26
    Rub: I've already narrowed down the issue that prevents it from running on Mono and Wine, there mostly just wasn't a trivial fix for it (Mono's implementation of WebBrowser being bugged and all that).

    For the next version I'm working on changing the way AOML is parsed and the process of doing this will take out a large chunk of the code that was giving the issues.
    From there it shouldn't be too hard anymore to get it running on Mono.
    Formerly Vhab.
    Once upon a time ruled a server. And then sold out. Sorry.

  7. #27
    MY EYES HURT Please fix so you can increase textsize, sitting on the bus and chatting SUCKS
    ------------------------------------------------------------------------------
    Old maintainer and hoster of Helpbot, Xyphos, AO Minecraft Server, AO Devs
    Old dictator on Atlantean

  8. #28

  9. #29
    Sending tell to offline char doesn't give you any message about it being offline.

    edit: would be nice to have /whois command added, as well as having this command available under r-mouse when clicking on a char name anywhere in chat.
    Last edited by Octopuss; Feb 8th, 2010 at 13:31:17.
    "Many philosophical problems are caused by such things as the simple inability to shut up."
    I am Luciesa - Octowuss - Ssupotco

    still addicted since 2001-07-03 11:55:38

  10. #30
    Quote Originally Posted by octopuss View Post
    Sending tell to offline char doesn't give you any message about it being offline.

    edit: would be nice to have /whois command added, as well as having this command available under r-mouse when clicking on a char name anywhere in chat.
    Noted and added to the roadmap.

    Quote Originally Posted by Iiiiriicheee View Post
    MY EYES HURT Please fix so you can increase textsize, sitting on the bus and chatting SUCKS
    Get some glasses! If you can't read it, how do you read the rest of the text windows presents you?
    Might consider this later on. But it would be after the whole color configuration thing is added.
    Last edited by Vhaxx; Feb 8th, 2010 at 14:28:22.
    Formerly Vhab.
    Once upon a time ruled a server. And then sold out. Sorry.

  11. #31
    Hi, hon... err.. Vhab!

    Do you have (or did you consider) a module for items comparison?

  12. #32
    Quote Originally Posted by deniska46 View Post
    Hi, hon... err.. Vhab!

    Do you have (or did you consider) a module for items comparison?
    Feature creep much?

    Nope, that's quite beyond the scope of the project :P
    Formerly Vhab.
    Once upon a time ruled a server. And then sold out. Sorry.

  13. #33
    Quote Originally Posted by Vhab View Post
    Feature creep much?

    Nope, that's quite beyond the scope of the project :P
    Gah! I suppose your bot is quite good customization-wise, so I could write a plugin for it.
    Do you have all the help/documentation needed on vhabot.net?

  14. #34
    hai vhab

    could you please include a proxy conf file ?

    I'm behind a ISA server at work ;P


    Great work btw

    Nat : if you're reading this -> i'm back ingame so ... run!

  15. #35
    Quote Originally Posted by deniska46 View Post
    Gah! I suppose your bot is quite good customization-wise, so I could write a plugin for it.
    Do you have all the help/documentation needed on vhabot.net?
    The source is the documentation(tm)
    Aka, we were lazy

    Quote Originally Posted by Gatess View Post
    hai vhab

    could you please include a proxy conf file ?

    I'm behind a ISA server at work ;P


    Great work btw

    Nat : if you're reading this -> i'm back ingame so ... run!
    Hmm, proxies. Will have to do some research on that and see how I'll stuff that into the net library.
    It's okay to assume socks proxies right?
    Formerly Vhab.
    Once upon a time ruled a server. And then sold out. Sorry.

  16. #36

    Cool

    Quote Originally Posted by Vhab View Post
    The source is the documentation(tm)
    Aka, we were lazy



    Hmm, proxies. Will have to do some research on that and see how I'll stuff that into the net library.
    It's okay to assume socks proxies right?
    No, no no ... don't be lazy

    2/3 of the corporate world runs on ISA Server so the solution for poor employees like me would be to support web proxies with NTLM authentication (since ISA uses AD to check who can access the internet).

    Anyway i bet you have different priorities, so feel free to implement socks only and i'll tunnel the connection

  17. #37
    You might want to check the code for NTLMAPS project if you plan to include tunneling in your app

    http://ntlmaps.sourceforge.net/

  18. #38
    Quote Originally Posted by Gatess View Post
    Nat : if you're reading this -> i'm back ingame so ... run!
    Ah, crap.
    Naturalistic -- 220/30 Doctor (Eternalist)
    Achillesma - 191/20 Martial Artist (Testlive Toon)
    ---------------------------------------------------
    http://forums.vhabot.net
    http://code.vhabot.net/trac/vhabot
    Helpbot Owner and Maintainer.
    Vhabot Developer and Project Administrator

  19. #39
    stop trolling or i'll post all my raiding chat logs ... i'm just saying.

  20. #40
    Quote Originally Posted by Gatess View Post
    You might want to check the code for NTLMAPS project if you plan to include tunneling in your app

    http://ntlmaps.sourceforge.net/
    That one seems to be written in Python, so it won't be too much use to me.
    I don't intend to fully implement a socks client myself, so I've been doing some digging around for a library to take care of that for me.
    http://www.starksoft.com/prod_proxy.html seems pretty interesting.
    I'm not sure if it handles your specific case, but supporting socks and (gentle configured) http proxies should go a long way.

    I haven't decided on when and which version this feature should go in, but I've listed it in the project tracker so it won't be forgotten at least.
    Formerly Vhab.
    Once upon a time ruled a server. And then sold out. Sorry.

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