Page 2 of 2 FirstFirst 12
Results 21 to 39 of 39

Thread: 'Defence' vs 'Offence'

  1. #21
    Quote Originally Posted by SultryVoltron View Post
    Nobody uses those anymore. Don't lie.
    I remember ASing Herk once at OA grid when he was flagged and I was using a onehander. You'd think with all my add damage, AS would be alright on an enfo.

    9 out of 10 ASes were lowest possible (about 1kish) and I got 1 that was about 3k. I was completely shocked, but I know exactly how it happened.

    People do use ql 300 Spirit Infused Yuttos NCUs, and people also get crit reduction in other places too. Like the nanodecks that everyone uses.

  2. #22
    If potential attack rating was so good and evades were so nerfed, we wouldn't see 80% of the game using an evade setup.

    AAD clusters give a huge amount more AAD than their AAO cousins give AAO, and the only perk that comes close to the evades and AAD that multiple profs have access to with DoF, CiB, ect, is Atrox only and lasts for a fraction of the time.

  3. #23
    Quote Originally Posted by Kinkstaah View Post
    A soldier with 4100 AR falls into the catagory of "can kill things and do damage". Easily. Very very easily.



    If AMS had a visual effect that showed as long as it was up, yes, and a different effect that showed when normal reflects were up, as long as they were up, then yes.

    However, when you hit AS, you dont know if soldier has reflect, AMS, or nothing at all - So no.

    or you could say in sneak until NSD lands on the soldier, then splat him, which is what agents like srompu do

    and i thought thats what noobius was referring to

  4. #24
    Quote Originally Posted by Questra View Post
    If potential attack rating was so good and evades were so nerfed, we wouldn't see 80% of the game using an evade setup.

    AAD clusters give a huge amount more AAD than their AAO cousins give AAO, and the only perk that comes close to the evades and AAD that multiple profs have access to with DoF, CiB, ect, is Atrox only and lasts for a fraction of the time.

    clearly soldiers need the attack rating version of acrobat, 200 aao and 800 aoo perks, yep yep

  5. #25
    ♥ ▀▀▀▀▀▀▀▀ ♥ Voyvovoy's Avatar
    Lets nerf evades and all reroll soldier/nt or doc.
    VV




  6. #26
    Nah, but let's make sure AAO and AR goes up at least as much as AAD to make hardcore AR twinking viable (at the expense of defensive stuff like evades, a a defensive perkline, HP, or NR and reflects, ect).

  7. #27
    Quote Originally Posted by Questra View Post
    I remember ASing Herk once at OA grid when he was flagged and I was using a onehander. You'd think with all my add damage, AS would be alright on an enfo.

    9 out of 10 ASes were lowest possible (about 1kish) and I got 1 that was about 3k. I was completely shocked, but I know exactly how it happened.

    People do use ql 300 Spirit Infused Yuttos NCUs, and people also get crit reduction in other places too. Like the nanodecks that everyone uses.
    Welcome to 2010. My best guess would be 95% of PvPers at TL7 do not use more than one of those, or use them as situational swaps for duels at most.
    The Fine Arts:
    Mime | Surgery | Zen
    The Traitor


    Xirayne: I couldn't care less about who is clueless or what the exact definition "real" pvp is in ao, I want "fun" pvp!

  8. #28
    Quote Originally Posted by Entventurer View Post
    Good thing that advs got worse after LE. (Until the pistol patch).
    No they didn't. They got marginally better, lots more HP and general defence for a start, along with unchaining of 1he+acrobat perks which with their toolset strengthened their ability to survive all but zergs to a massive degree. In fact, Adventurers are the only pre LE God Prof that retained somewhat God status post LE which with the new pistol perks went from sublime to ridiculous.

    Quote Originally Posted by Questra View Post
    If potential attack rating was so good and evades were so nerfed, we wouldn't see 80% of the game using an evade setup.
    Or, you could argue the decrease in gap between evade power and attack power (come on, I know you remember the god status of evadey professions pre LE and it's nowhere near like that today) allowed for dropping AR in favour of some defence.

    Quote Originally Posted by Questra View Post
    Nah, but let's make sure AAO and AR goes up at least as much as AAD to make hardcore AR twinking viable (at the expense of defensive stuff like evades, a a defensive perkline, HP, or NR and reflects, ect).
    For the most part, it has. Look at the items that add just as much aao/aad that practically everyone uses. Look at the fact that evade setup Agents were hard to perk for even melee profs pre LE, yet can now be perked by anyone who can break 3k attack rating.

    As a player of a heavily perk reliant profession, I can tell you that the biggest change defence wise has been the availability of HP being massively boosted, not the difference in AR vs Evades and as someone who plays two arguably evade professions and one semi evade profession, evade builds are most certainly not what they were in power pre LE.

    Evades are trumped, -always-, by actual damage mitigation or healing.
    Member of Spartans
    Hacre/Solitus/Keeper/220/29/70 - Ninpopotamus/Solitus/NT/220/30/70 - Charmming/Opifex/Crat/220/30/70
    Quote Originally Posted by randomalpha View Post
    in the end soldier is not Op or even near from that never was never will be just for the record only keepers are the ones before soldiers on the nerfest list
    Genius at work.

  9. #29
    Quote Originally Posted by heartless888 View Post
    or you could say in sneak until NSD lands on the soldier, then splat him, which is what agents like srompu do

    and i thought thats what noobius was referring to
    fkin LOL at this actually happening with the following criteria
    1) Sneak Speed
    2) Soldier Runspeed
    3) once every 20s pulse over .. 8m

    Just.. lol.
    Don't be lonely anymore.

    Look at your post, now back at mine. Now back to your post, now back at mine. Sadly, yours isn't mine, but if you stopped trolling and started posting legitimate comments it could look like mine. Look down, back up, where are you? You're scrolling through posts, reading the posts your posts could look like. Back at mine, it's a reply saying something you want to hear. Look again, my reply is now diamonds. Anything is possible when you think before you post.

  10. #30
    Quote Originally Posted by Kinkstaah View Post
    fkin LOL at this actually happening with the following criteria
    1) Sneak Speed
    2) Soldier Runspeed
    3) once every 20s pulse over .. 8m

    Just.. lol.
    Word brotha.

    Don't forget it has to go through NR check too.
    Last edited by IHaveHugeNick; Jan 3rd, 2010 at 05:26:12.

  11. #31
    I hope for better distinction between offensive and defensive setups (and classes for that matter, like the evadeclas shade damage vs agent damage being a bit more inherently diferent), the challenge is of course to not overpower any classes enabling someone to get both good defence and offense.

    It's like with Adv with AS, they can do pretty much same alpha as agent but surrivabillity isn't scaled properly imo.

    Altho, that is probably the intention with the adv-class.

    In short, offensive/defensive could be done more distinct from eachother.

  12. #32
    Quote Originally Posted by Kinkstaah View Post
    fkin LOL at this actually happening with the following criteria
    1) Sneak Speed
    2) Soldier Runspeed
    3) once every 20s pulse over .. 8m

    Just.. lol.
    I guess the omni agents+srompu is just way better than you at this then because it happens very often lately.

    You know, in mass pvp they even use CC to hold me in place (!)

    You know, roots and stuff.

  13. #33
    Yeah they must be really good to keep you rooted and still be in sneak.
    Last edited by IHaveHugeNick; Jan 3rd, 2010 at 10:56:37.

  14. #34
    Quote Originally Posted by Noobius76 View Post
    I guess the omni agents+srompu is just way better than you at this then because it happens very often lately.
    You know, in mass pvp they even use CC to hold me in place (!)
    You know, roots and stuff.
    You know, you must be a bad soldier. Yes, an agent can unsneak AFTER you use AMS and just stick to you and hope it procs while tanking you in mimic doc. It's doable, but that ISNT what was mentioned earlier, at all.

    What was mentioned earlier was how agents can psychically predict if a soldier has AMS up or not, from sneak.

    That however, WOULD Be a good agent ability, to see 'more' buffs running on opponents, to see if people had ES, Limber, DOF, AMS, Bio cocoon, NBG running when they attack someone from conceal.

    But it still doesnt help much when you are walking in such a fast paced game.
    Don't be lonely anymore.

    Look at your post, now back at mine. Now back to your post, now back at mine. Sadly, yours isn't mine, but if you stopped trolling and started posting legitimate comments it could look like mine. Look down, back up, where are you? You're scrolling through posts, reading the posts your posts could look like. Back at mine, it's a reply saying something you want to hear. Look again, my reply is now diamonds. Anything is possible when you think before you post.

  15. #35
    Quote Originally Posted by Voyvovoy View Post
    Lets nerf evades and all reroll soldier/nt or doc.
    Let me explain to you how it works: you wanna roll a nt when evades are boosted, not when they are nerfed. I can explain why if still needed.
    There are no problem that an absence of solution could'nt solve

    Wielder of the "IWin" button.

  16. #36
    Quote Originally Posted by Kinkstaah View Post
    You know, you must be a bad soldier. Yes, an agent can unsneak AFTER you use AMS and just stick to you and hope it procs while tanking you in mimic doc. It's doable, but that ISNT what was mentioned earlier, at all..
    Proc? Wut? It's an aura that refreshes every 20 sec.

    Quote Originally Posted by Kinkstaah View Post
    What was mentioned earlier was how agents can psychically predict if a soldier has AMS up or not, from sneak...
    Yeah I mean it's not like you can watch when a soldier gets bashed and he ams's and then run up to him and wait for the refresh. And it's not like you can watch dmg log and see if he is ams'd.


    Quote Originally Posted by Kinkstaah View Post
    That however, WOULD Be a good agent ability, to see 'more' buffs running on opponents, to see if people had ES, Limber, DOF, AMS, Bio cocoon, NBG running when they attack someone from conceal....
    Would be awesome for everyone to know, wouldn't it? Until soemthing changes you just have to use your head and do what everyone else does to figure out what to do in each situation.

    Quote Originally Posted by Kinkstaah View Post
    But it still doesnt help much when you are walking in such a fast paced game.
    If you can't stand toe to doe with a soldier then just do what other agents do. Run up to the soldier after you see he has ams'd and voila.
    He drops fast.

  17. #37
    And the soldier can just evade it, by you know, running. 20s refresh is crap, and its resisted more often than not. I've tested it. I was so amazed with how well it worked that I don't bother using it. (actually right now I dont bother playing agent)

    But that isnt what was mentioned. I said there is no way you can tell if a soldier has AMS up or not, when he is running by, when he is NOT IN COMBAT.

    Thus, for an agent to have a true first shot, he has no way of knowing whether AMS is up or not. I did say you could run up to a soldier once you know he has AMS up, but that certainly isnt a first shot, as a soldier with AMS up is already fighting someone else in such a scenario.
    Don't be lonely anymore.

    Look at your post, now back at mine. Now back to your post, now back at mine. Sadly, yours isn't mine, but if you stopped trolling and started posting legitimate comments it could look like mine. Look down, back up, where are you? You're scrolling through posts, reading the posts your posts could look like. Back at mine, it's a reply saying something you want to hear. Look again, my reply is now diamonds. Anything is possible when you think before you post.

  18. #38
    Let's get back on track with this thread.

    AR and AAO should, in the future, go up at least as much as evades/def. Let's keep the gap between AR and def as it is without it getting out of hand again.

    Also, ensure that many profs are able to twink AR and AAO at the expense of evades/AAD or some other defensive stat (i.e. for soldiers HP and 7% reflects). Choice of playstyle is a good thing.

    Melee profs might want a full range of offensive Alb hud options too, though if they do, ranged profs should get some extra defensive love along the lines of whatever Parry turns out to be.

  19. #39
    Quote Originally Posted by Kinkstaah View Post
    And the soldier can just evade it, by you know, running. 20s refresh is crap, and its resisted more often than not. I've tested it. I was so amazed with how well it worked that I don't bother using it. (actually right now I dont bother playing agent)

    But that isnt what was mentioned. I said there is no way you can tell if a soldier has AMS up or not, when he is running by, when he is NOT IN COMBAT.

    Thus, for an agent to have a true first shot, he has no way of knowing whether AMS is up or not. I did say you could run up to a soldier once you know he has AMS up, but that certainly isnt a first shot, as a soldier with AMS up is already fighting someone else in such a scenario.
    Soldiers can't run away, their runspeed sucks and they're always rooted, snared or death by NT/Trader. Didn't you get the memo?
    Member of Spartans
    Hacre/Solitus/Keeper/220/29/70 - Ninpopotamus/Solitus/NT/220/30/70 - Charmming/Opifex/Crat/220/30/70
    Quote Originally Posted by randomalpha View Post
    in the end soldier is not Op or even near from that never was never will be just for the record only keepers are the ones before soldiers on the nerfest list
    Genius at work.

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •