What if... perk queuing was changed so that multiple perks couldn't be queued at once.
A player would have to wait for a perk to finish executing before starting another one.
This could be a way of 'balancing' Mongo Rage without introducing Mongo Fury. Players couldn't hit MR and then queue all perks 0.1s after it activates then just wait for the target to die. It would give evade professions a chance to hit defenses or CC professions a chance to root and run (after having one or maybe two perks land on them).
Issues:
- lag could make some people's perk execution time longer
- would introduce more 'spamming' of perks to get them to run ASAP
- defensive perk actions will also need to be spammed sometimes (maybe make def perk actions queuable like they are now)
- MR + stun perk would be a way of getting a few more seconds of perk time against evade professions