consider:
4 breeds, 3 perks per breed line, 2 breed lines per breed.
4*3*2=24 perks.
Two distinct lines: Alpha, Beta
Alpha= Offensive
Beta= Defensive
For a reasonable sense of balance, a perk in one line, with the same investment, SHOULD provide an *equal* benefit, in an either offensive or defensive manner.
I can see, so far that there has been some effort to adjust the perks as I have described. However, there is one glaring inconsistency.
Consider the proposed perkline of Atrox primary:
The perk benefit is heavily weighted to the top end, but, in most other perklines there is a moderate amount of balance between perk 1, 5 and 10.
My recommendation would be to try to provide equal, or increasing benefit for subsequent perks in the lines (already done), but also, provide some equal (or pseudo equal) effoct of one perk over another.
For example: a damage perk vs. a small one time heal, or,
A 20 second damage to nano effect vs. a large AAO buff
or, a huge AAO buff vs. a strong HOT
The point of these comparisons is to note that one benefit should be appropriate to deal with the other:
- a small heal can offset dmg caused by a small dmg perk
- A 20 second dmg to nano will enable someone dealign with an alpha where the perks land to offset much of the damage to nano.
- A strong hot popped before an alpha should be enough to heal your through a large hard alpha.
etc. I'd like to see some of this type of reasoning when observing the proposed changes to breed lines.