220 Ai 26 Nanomage Doc
Not Ubertwinked, but experienced. Only way to improve on my current gear is lots of credits for only marginal gain.
Unfortunatly I happened to include 'Doc' in the name of my character, so I don't have a large amount of experience with tower wars, due to my inate ability to speed date reclaim terminals.
The BS round starts, I buff, and head directly for core. A soldier wanders by and AMS' on sight, I UBT then spam my heal button to get a heal off as soon as possible to avoid the weapon swap for AS. If I Survive that, auto attack the sold, maybe a dot if I am bored as I wait for A) reinforcments B) AMS to run out. During this time I admit the damage taken from the soldier is very low. Bar the initial alpha, the auto attack in no way poses a threat. AMS ends, I throw up the PvP dot and start up the Malpractice spam. I watch the soldier perk heal, possibly sit down, as I spam one button a thousand and one times. Basicly it coems down to luck. Does the soldier have the AAD to counter enough of malp that I run out of nano or he can get AMS up again? Or like seems to be the case, do I rip him a new one?
Advy: It is a different fight everytime. Being unable to tell if the class you face is ranged or melee until they hit you works against me. Evade class, so pistols are useless. High AAD with procs, so assume 4 attempts before landing ubt. We can't see the ubt procs in the target NCU window, so that's guess work. Same tactic as above, PvP DoT followed by Malpractice spam and crossed figners.
Agent: Limited experience against this class, UBT is overly effective, they normaly choose to run if the alpha fails. Malp seems to land almost everytime -maybe- a perk. Maybe. Thier HP seems tof all at a uniform rate, with ubt up it can go either way. Maybe they CH, maybe they don't.
Crat: For short engagements, Decreptitude goes on the pets, ubt on the crat. Followed by a Malp or two to test thier NR and AAD. If they land, the spam commences, if not, Fill Inbox takes it's place until the crat turns to run. Init debuffed pets and nukes are not enough damage to me to kill me while stunned. (This may have changed recently, not totaly sure). If the crat manages to stack all one million of thier init debuffs on me, I root graft and head for the hills. I am also feeling frustrated at this time as my perks which "Remove Initiative debuffs" do not touch anything thrown by a crat of MP, but that's for another thread.
Other Docs: UBT followed by Malp, then UBT again, Then Malp, then UBT(both init removal perks used) then malp some more. With Malicious Prohibition thrown in to nerf the heals. Personaly I love PvPing other docs as they are the only class I can perk ^.^
Enfos: If they are fighting another target, it's UBT followed by malp spam. If they are fighting me, 9 times out of 10 they have rage up, which is effectivly 100% immunity to the entire doc toolset, so well, it's off to the hills again.
Engi: Decreptitude for short fights, ubt on the engi, PvP dot followed by malp spam. Nanostim when the 11k nano nuke hits me and that's about it. Possibly consider casting UBT on pets instead, as the engi will just tell his pets to slap a soldier to remove decreptitude on his reflect shield.
Fixer: Much the same as Advy. Normaly just run away as they have too much AAD to be worth the effort. And the nano. >.<
Keeper: ubt and a few malps to test NR/AAD, followed by malp spam if successfull, running if not.
MA: UBT and run. Almost everytime. Stuns, Init debuffs, high evades and NR, plus heals for whatever damage I do manage to do. Almost always a compelte no-go zone. Hate them in PvP. Nothing personal ofc :P
MP: Decreptitude on pets, Malp spam if they arn't shield and are fighting another target. If they are shield, or fighting me, well doing anything but running is game over. (I'm not perked into NSD removal)
NT: Again, not a large amount of experience, however I do find myself spending a large amount of time examinging the dust on my screen against the black background of a blind. Being unable to move for lengthy periods of time results in me being an easy target for most other professions. Normaly am unable to kill them as while Blinded almost nothing lands.
Shade: Rootgraft, PvP Dot, Malp spam, Root graft, more malp spam. /flex Almost always a victory. Key word, Almost.
Soldier: explained above
Trader: UBT, Then Malp spam. Remove drains with perks, and cast resistance nanos. Then hope I can malp spam them dead fast enough before I run out of nano and am rendered compeltly and utterly useless for the enxt 2 minutes or so by GTH. *sad face*
That's really how it works, for me anyway. I cannot claim to be twinked, nor gimp.