Originally Posted by
eroz_c
Think this thread belongs here instead of game suggestions, but feel free to warp if that's not the case.
Debuffs and their effects and unremovability on pets affect all the pet professions quite severely. Besides removing roots, snares and calms, there is only the upgraded HHAB which is usable once per 5 minutes, however this is quite the band-aid fix in the sense that it only affects the absolute endgame, while the debuff problem exists throughout the levels.
A new SL perk line with say, 3 perks unlocked at levels 10, 150 and 200 each containing a debuff removing action similar to the HHAB could solve this problem. The lockout on each perk could be sufficiently large to make debuffs matter on pets, yet would help with not having UBT'd/drained pets for 3 or so minutes every time a trader or doc sees one.
Debuffs are supposedly undergoing duration changes. Still, there's no information on what the effects are going to be. It was announced before that there will be new perk lines and/or perk changes that help focus to various aspects of a profession, such as controlling pets. A perk line of this sort would be a good step into that direction, as being focused on pets and controlling them doesn't really work if the pets are debuffed most of the time.