Glara, it's now starting to become glaringly obvious that you were looking for an Advy buff and disguising it as a buff for all Acro using professions.
Stop already.
Glara, it's now starting to become glaringly obvious that you were looking for an Advy buff and disguising it as a buff for all Acro using professions.
Stop already.
Member of Spartans
Hacre/Solitus/Keeper/220/29/70 - Ninpopotamus/Solitus/NT/220/30/70 - Charmming/Opifex/Crat/220/30/70
Genius at work.
Give up honestly before i get into the mood to analyse the relative power Acrobat has per one perk point compared to other similar evade buffing lines and nail it down on this forum for everyone to see. There if nothing wrong with Acrobat, maybe except that its too powerful.
Dance of Fools and Limber should lock each other out (or just scale up limber and remove DoF).
Keep in mind I make this suggestion with a tl5 MA, advyx2, fixer and a tl7 shade
Why do people think that evades shouldn't be a working defense for profesions that rely on evades as their primary defense ?
ie. it should be just as hard to kill an evader as it is to kill a profession with high heals, blockers + coon + heals, coon + high hp + heals, nbg and so on.
Lower evades and ALL the methods of bypassing evades (not going over the top) need to be removed as well... nukes / AS / DoT's.
(Yes, high evades + other forms of defense does give a very strong defense and probably needs to be looked at).
Saying that, modifying Limber and DoF to be 500 each is a bit much to ask for. There does need to be a window.
Make the duration on both 20 seconds instead of 40.
Make their nano effects different (say limber green, DOF red)
Done.
Never in a hurry, I'm just moving fast
hmm, ya, and, just from my perspective, how about my insight pops a 600 AAO buff?
sounds good. oh, and lets make moonmist do 550 too. Oh, and while we're at it, lets make challenger do 550AAO.
hmm, and, I guess we'll need a new luck's fickle fate: how about -650 evade cls, dodge range, etc.
I suppose traders will need to hit you too, so, maybe corporate protection should be -500 AAD?
What kinksta said sounds decent.
advies need a nerf, not godmode+chucknorris blood infusion+rambo biceps+my good looks, etc.
puuulease!!
Is that not called a contridictory statement?
Adventurers have high healing, coon, powerful HoT, and high evades.
MA's have high healing, init debuffs/stuns, and high static def without the acrobat line.
Fixers have a high amount of static healing, resistance/removal of DoTs and CC tools, and the highest static def of any acrobat user.
Shades need to be fixed
Are you asking for Nukes, AS, and DoT's to be removed from AO?
I dont know where you get "MA's high healing", probly from tl5 or somewhere else but it isnt so high at tl7 where youre kinda forced to be lowhp (in PvP) to get something out of the heals, although it might feel much when MA pops everything he/she has to heal.
What comes to acrobat i guess theyre duration could be reduced that you cant just cycle both if something has to be changed.
Originally Posted by KahinaOriginally Posted by Matammyr
its not contradictory. one statement is about a defense 100% reliant on high evades, the other is about high evades + another form of defense ie. coon + heals (advies and maybe the defense of keepers).
An evaders defense lies in not getting hit very often, but when hits do land they hurt. An evader's weakness is to nukes / DoT's / AS / Sneak Attack. If you make evaders get hit more often by reducing evades or reducing their effectiveness, then they'll have little defense against everything. So to balance, the defenses to the stuff which doesn't check evades needs to be strengthened. Removed may have been too strong a word.
What makes for a very strong defense in AO is 2 or more types of moderate to high defense. Pure evaders only have one type of high defense.
Ya, this is a garbage post.
reliance on evades is standard. What else do you think MA's and fixers are supposed to do? We can't tank an alpha, so we need to evade it.
Thats like saying enf's shouldn't rely on HP. It's sure dumb to think that, because if you've got 8 mobs on you and only 15k HP, you're gunna be splat in seconds.
Ditto on evade profs, except the difference is, 1 player puts out as much dmg as 8 mobs, so how are we supposed to deal with that?
if you say stuns, or healing, keep in mind theres a reason why fixers go LOW HP, and MA's do too.. it's because our healing has been sub par for ever. As for stuns, they only delay the inevitable.
So, evades are VERY important for evade profs. It's not about player choosing to be reliant, we're forced to play that way.
You can't possibly ask for more evades as an advie, when you are are /disco in front of apts in the battle station and don't say you are poor in PVM when you can kite dreads with no problems please be realistic Glar !!
Funcom hire me as Content Designer !!
Well, actually waiting till DoF is down and trying to kill during limber time is the only way to kill (or even try) to kill some professions so its simply kinda bad idea.
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I don't know if this is an intended change, but the acrobat line gives now only 110 evades instead of 190 when fully perked. What a silly change, making the difference between having the specials and not having them bigger than it is already. I thought they wanted to remove the 'one button kills everything option'. At the moment, a 139 evade profession can evade squat, while at 140 you can pretty much evade everything when dance of fools is up. Way to increase the gap.....
Eroz, finally 220/26/70 Adventurer & proud General of Regulators on ex-RK2 (outdated) equip
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The gap between before and after dance of fools is abyssal, there is no other example of such a powerful special changing things like that I think. Basically, for 140 levels, you are not an evade profession, or not more than any other profession raising evades could be anyway, and after you are. I'm not sure increasing the trend by lowering static evades you get from the perkline is going to do any good. I'd rather they lowered the effect of dance of fools then. And better even if they didn't change that perkline at all. The changes they intend are clearly focused on making advies less overpowered, but they will result in a nerf for all other evade professions instead, since advies will keep their heals, cocoons, shields, etc, and the others will loose the only defensive tool that is effective for them.
Member of Spartans
Hacre/Solitus/Keeper/220/29/70 - Ninpopotamus/Solitus/NT/220/30/70 - Charmming/Opifex/Crat/220/30/70
Genius at work.
Advies shoul've never had access to acrobat at all
220 Shade | 220 NT | 220 Crat | 220 Fixer | 220 Agent | 165 Adv