debump
The nano is not like it's our "I win" button, any average doc will have trouble landing it the first time on a decent opponent.
My main is a doc and i have to chaincast malp to get it to rank 2-3 and then it's using the remaining nano to heal up because it got countered the first 6-7 times.
I do agree that in certain situations and combinations it can be overpowered, but nerfing it = no longer using it.
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Created 2005-11-16 (paid main that's all mine )
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I don't know... Ask NT's how happy they are with their cyberdecks. Docs used to be able to use any type of weapon and still there are different weapon types they use. Personally I like that and I hate to be limited to a "§/& cyberdeck.
I admit, it offers options with nanoskills as AR check, but the loss of versatility is quite big.
About the AS issue.. It's gonna resolve itself in a few weeks when AS gets a nerf.
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As a shield MP I don't see Malpractice as a whole big threat, even on my gimp toon on Test I sat there and ate tons of Malp while letting doctors test it out on me. That said, I'm a shield MP, and even with crap gear I know what I'm doing and have decent NR. Docs who spam Malp will run outta nano in a hurry, and I find myself ok with that.
I'm also ok with chalices, oddly enough, though creation chalices seem sorta odd. I know there's IS/TOTW/Inferno chalices that are around but perhaps maybe extend the line downwards to bridge the gap between IS and Inferno a bit or cover the gap between TOTW and IS?
BM for AR could be a useful thing from time to time, we'll see. Should be more RE doctors coming up too now that Ranged Energy is more of an option now.
Uh, i don't know about the RE docs. It may be a option in pvm but RE cluster locations still heavily conflict with symbiants/implant slots. And the pistol pistols and the pistols itself are still quite oped so without new RE weapons that rival it I don't see it becoming mainstream.
Deadly Whisper - RK1
too many alts for to little space
Meh, Support symbiants needed Melee and Ranged energy in them anyways, might as well start a thread to get that fixed.
ME/RE would be great and give back the diversity doctors once had. Though i hope to see all profs given diversity with these perk and nano changes.
With the coming AS nerf, malp will be the only DD a doc can inflict so I don't know what you are crying about. And remember with the coming heal nerfs we will have a lot less time to cast them. Also the only times malp does a lot of damage is when someone forgot to put their HHAB back on. I have much more nanoskills than the normal pvp doc because I refuse to only go the stupid max HP/AS route and still hope that one day docs can be a nano prof. That being said I can't even kill myself with malp unless I go mostly agg and I havn't twinked NR in any way. So for everyone dying to malp alone, go play Hello Kitty and toss some hugs instead.
Yes malp will totally **** a green VP farmer on BS but so does Burst FA perk perk. The combination AS + malp vs someone with gimpish NR or low hp can be pretty good, but the only ones with low hp are pretty much the evaders and those have nothing to worry about when AS nerf comes anyway.
So for all those crying about malp, exactly how are a doc suppost do hurt someone in the future? As a support prof we have ****ty AR and a DD cap at 1200 or something, AS is getting def check, so we're not doing any DD with weapons really. Dots alone are so useless that with rrfe you can just sit down and pretty much go afk.
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