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Thread: Anyone know what they are patching today?

  1. #1

    Anyone know what they are patching today?

    Anyone know what they are patching today?

  2. #2
    taken from test server

    Changes; September 30th.

    General fixes:
    The minimum quality levels of the "Jobe-Implants" have been lowered from 200 to 100. The Maximum quality levels of the "Refined Jobe-implants" have been reduced from 300 to a more realistic 220.

    Changes; September 27th.

    General fixes:
    -We have fixed a general problem with trade skills. This caused certain combinations of implants and clusters to result in the wrong item.
    -Several places where people could get stuck have been fixed.


    Monster fixes:
    -We fixed a problem that caused certain boss monsters to be hit too often by critical blows.
    -There have been added new loot to most of the new monsters introduced in 14.5.0.
    -The Masked Commando Elites have had their evades lowered.
    -Otacustes will now spawn more frequently.
    President of Midnight Reveries

  3. #3
    Hie thee unto AODB and search for stuff that's new in 14.5.1.
    --
    Kenlon- Combat Medic, RK1
    "This! Is! My! Boomstick!" Gear.

    Creaky old vet, back for another go-round.

  4. #4
    Originally posted by Kenlon
    Hie thee unto AODB and search for stuff that's new in 14.5.1.

    God don't dare click on that link without some kind of pop up window killer running. You'll be hitting alt+f4 for 30 minutes and then have to repeat it 20 times because you've accidently closed the site you intended to visit so many times.

  5. #5
    Also never ever accept anything from Gator and if you did get Adaware http://www.lavasoftusa.com/

  6. #6
    Changes 02.10.02
    General changes:

    The minimum quality levels of the "Jobe-Implants" have been lowered from 200 to 100. The maximum quality levels of the "Refined Jobe-implants" have been reduced from 300 to a more realistic 220.

    We have fixed a general problem with trade-skills. This caused certain combinations of implants and clusters to result in the wrong item.

    Several places where people could get stuck have been fixed.

    Monster changes:

    There has been added new loot to some of the monsters introduced in 14.5.0.

    We fixed a problem that caused a few boss monsters to be hit too often by critical blows.

    The "Masked Commando Elites" have had their evades lowered.

    "Otacustes" will now spawn more frequently.

    We have rearranged some of the spawn points in the "Mercenary Camp", to make fighting there more interesting.
    Last edited by Sumohanky; Oct 2nd, 2002 at 14:20:38.

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