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Thread: LLTS nerf and the universe

  1. #1

    Angry LLTS nerf and the universe

    It is very disheartening That FC is still focusing there time and energy on something so pointless and not broken. The scopes are fine its what people do with the scopes that is ridiculous IE MA witha Rivers6 UVC and a ql 200 scope. leave the scope alone and fix the real problem. make MAs unable to use GUNS for one. sorry people but yoru a Martial Artist IE u punch kick and may use a bow if u feel like it. U get nice crit buffs and can heal so quit reaching for godhood and play the Char u created.

    Fc needs to quit looking for the easy way out and fix the actual problem the LLTS puts thing out of balance when people use it in a way that it wasnt intended to be used. Should melee classes be able to use a LLTS? of course not, btu we do.so make the LLTS unable to be useable by melee classes. Ive heard people say that the Flurry of Blows is the melee classes LLTS. WRONG try again people FoB does jack and it lock my fast attack skill to boot. so if the scope gets nerfed in a way that melee classes cant use it anymore, fix the FoB up witha decent crit bonus compareable by its ql and stop it from locking fast attack. make its effect a constant one with a nice melee int and crit bonus based on the items ql lvl.

    bottom line look at the larger picture and listen to your players sometimes. you need us we dont need you


    Luciander
    Enforcer to the stars RK1

  2. #2
    Bump
    Luxferro

    "We will look into it"

    Yeah right..lol

  3. #3

    Re: LLTS nerf and the universe

    Originally posted by Luciander

    bottom line look at the larger picture and listen to your players sometimes. you need us we dont need you


    They ARE looking at the bigger picture. They're trying to balance the classes. They apparently are having issues doing that give the fact that high level crit scopes (and in reality, crit damage itself) creates a non-uniform damage output that has too many variables for them to manage. In order to create balance, they needed to get rid of this so they can then look at damage output on a class per class basis in a more controlled environment.

    Or at least this is what the had BETTER be doing. Otherwise the nerf means nothing.

  4. #4

    agree with the above poster

    i think the only mistake they made was not killing the scopes the day they stopped dropping.

    give people 2 iprs, give them their millions per ql but lets get over it.

    same whining was done when the oe nerf came along.

    keep at it - with oe and the crit crap out of the way on an even play field with fewer and fewer grandfather toons we might see some real balancing - if not you can still quit.
    sept 03 - the day ao was keeled by sl.

    gone now. byebye.

  5. #5

  6. #6
    Please join us in the new thread. That makes it a lot easier for me to gather the feedback for the designers.

    Thank you.

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