here's a suggestion:
ql 200
critical increase +10% (still a bit higher than a VE to keep oldtimers happy)
Aimed Shot +350
Fling Shot +100
Full Auto +100
Burst +100
rnged init -400
melee init -1000
phys init -1000
weopon range 45
add all offense 20 ( still less than soldier buff so they can't complain)
seems like alot but not really just makes it more geared toward ranged weopon classes but probably still not worth the old crit increase