Member of Spartans
Hacre/Solitus/Keeper/220/29/70 - Ninpopotamus/Solitus/NT/220/30/70 - Charmming/Opifex/Crat/220/30/70
Genius at work.
He he, I know that proc stuns are unreliable but should have a higher chance to land on NT's than on Fixers.
Still, Hacre claims that fixers has an option against NT's but he can't back it up...
The best option a Fixer has against NT's is to meep ;-p
Member of Spartans
Hacre/Solitus/Keeper/220/29/70 - Ninpopotamus/Solitus/NT/220/30/70 - Charmming/Opifex/Crat/220/30/70
Genius at work.
Wrong is the concept of specials in general still being the only viable solution for many professions and situations - and yes, your doubles and triples fall into the same category in my book. What you described is an entirely different problem I'm not even going to get into.
But theres hope, they seem to be reworking AS and it certainly wont be more powerful afterwards...
ಠ_ಠ
Last edited by Fifty50; May 7th, 2009 at 13:54:38.
You weren't aware? I sure remember people all screaming when NTs had 100 HP and were unkillable.
But hey, as long as it benefits you and those that you for whatever reason don't hold some excessive grudge against, it's fine, no?
Why don't they do something about it? Well, I think the answer to that is pretty simple, and you should be smart enough to figure out yourself why it's been allowed to go as far as it has.
Next to that, then triples and doubles are a bandaid fix to the removal of low HP sploiting.
Special based combat has been like that for ages, if your point was that white damage is pretty much useless, then you weren't very good at putting it.
Thor Mastablasta Hammersmith - Level 220, AI 30, LE 70 Clan Atrox Nano Technician - Setup
The Red Brotherhood
I'm a Nano-Technician, don't ever expect me to fight unbuffed, alone or fair.
Means: about f'ing time :P
Satenia: heresy <3
Znore: Mastablasta <3
Kinkstaah: I have agro from many mobs ;(
Madarab: we are aoe class, we are supose to use pistols
Marxgorm: the NT toolset does not fit into my raiding tactics
No, however unbelievable it may seem to you, I dont remember any screaming about NTs hp for simple reason I didnt pay any attention to epeeners before.
I played PvM in AO until 4 months ago, I played PvM in some other games and everywhere was simple logic that more HP = good.
And no, it doesnt benefit ME smartass, l2read please, I said its retarded and I refuse to reset my body dev to cater broken game mechanics.
You can go on with your regular pissing contest show now.
Personally I believe a bettter fix than triple would have been to give NTs the PVM nukes we were asking for, and change the way damage caps are figured.
Make it so effective HP = actual HP + 30 * level, that way a lvl 220 still can't be instakilled by a single hit unless they're below 3300 HP. Simple!
But asking Funcom to fix existing code has always been even worse than asking them to fix existing nanos, especially when it's less effort to cut & paste a dozen new nanos that are all equally as broken as the system they're intended to fix.
I can haz AS pistolz?!
Prouver que j'ai raison serait accorder que je puisse avoir tort.
So will instanced pande be just zods/tnh or are we going to be able to have a go at beast too?
Yes, probably already discussed but I'm lazy.
Guns N' Roses: Chinese Democracy begins 23-11-2008
Sometimes, you just have to charge in with both hands blazing and hope they drop before you do.
I won't join your org, but I may join your cause...for a price.
All must bow before receiving my blessings
Future FC AS solution:
"So we are going through with it right?"
"Yep, delete all AS weps but onehander, balance achieved."
Ironically, onehander is so terrible that if it were the only AS weapon left ingame, most people still wouldn't use it. lol
Prouver que j'ai raison serait accorder que je puisse avoir tort.
Member of Spartans
Hacre/Solitus/Keeper/220/29/70 - Ninpopotamus/Solitus/NT/220/30/70 - Charmming/Opifex/Crat/220/30/70
Genius at work.
Looking forward to the Instanced Pande raids. HC raids, even with the diminished amount of raiders (I remember when I first started in HC they used to have to lock the raids at 100 people, and if you were too slow you were out of luck) are still way too easy to complete. The only challenge I see now is finding a caller, or coming in number 1 on the DD list.
With any luck, that feeling of accomplishment one used to get when winning an item that is as coveted as Burden will come back with this instancing, as the number of raiders will drop significantly, but the challenge will rise because of it.
Oh, to compliment the remark about Burden prices on RK1 - I paid 2030 for mine about a month ago, and Arlek won his the other night for over 2200. Is it because the impending instancing that everyone is pushing so many points towards this? Because a few months ago they were going for around 1500-1700.
__________________________________________________ _
Silent "Melphina" Lullaby - 220/30/70 Omni Trader RK-1
Riders Of The Lost Org's First 220/30/70 Trader
Sixth Trader on RK-1 to hit 220/30
still, it's better than 'I got a fetish for a chick from a deep freezer' outlaw star character
One profession to RoO them all, one profession to proc stun them, one profession to calm them all and in the darkness Exp perk them!
Crataiken 220/30/70 General - Primal Evolution - 3rd AI 30 'Crat on RK 1 Setup
Calms 220/30/70 General - Primal Evolution
Medicaiken 220/30/70 General - Primal Evolution Setup
Newen 220/30/70 President - The Galactic Milieu
Mettagirl 220/20/** General - Primal Evolution
Krataiken 150/18/40 General - Primal Evolution Setup