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Thread: Playing sounds in AO

  1. #21
    Quote Originally Posted by ArienSky View Post
    As mentioned in what I am about to write; you can just disable voice commands, so you only hear it from vicinity and/or known friends.
    Why should I have to disable anything?

  2. #22
    Quote Originally Posted by Dasubervixen View Post
    Oh great, we'll be able to hear the cred selling spammers.
    You most likely won't, any more than you do hear people in vicinity doing the already in-game ./voice inc /voice yes /voice no /voice help /voice heal etc...
    Eroz, finally 220/26/70 Adventurer & proud General of Regulators on ex-RK2 (outdated) equip
    Rokroland, 170 Engineer No more crab for j00 Northern Front on ex-RK2
    Ranged roxxorz!
    Sig last updated properly when West Athens still had people sitting about the subway.
    Quote Originally Posted by Siahanor View Post
    Complaining about the realism of height changing mechanics in a game that has people who can channel their anger to make huge killer meatballs.

  3. #23
    Quote Originally Posted by JustAShadow View Post
    I tried the script but Fanfare does not work.
    I have a coupple of questions for you:

    Are there any of the other sounds not working?
    eg. "Epic fanfare", "Calming sounds" or "Yottos singing"

    Do you have the ShadowLands expansion?

    I have looked at it, and it seems fine
    Thank you for the feedback, I look forward to hear your reply, if they indeed require SL I will put a little note besides the sounds.

    Kind Regards
    Ariensky

    Quote Originally Posted by Dasubervixen View Post
    Why should I have to disable anything?
    Well have you ever heard a credit spamer using the /voice command?
    using /voice yes is infinitely easier than doing this.
    so before you will hear them using a Yottos song you will hear them say "Groovy!"

    it is totally up to you what you want to disable or not, but if you fear today's credit spamers using sounds like these you are having an unrealistic fear.

    as I have asked 3 times before:
    have you ever seen a credit spamer using colours?
    have you ever seen a credit spamer using popups?

    Colours are easier to do than this, as they involve less work with local files, using sounds is about the same work as creating a popup, except that it is more complex paths you have to deal with instead of just using the default Scripts folder.

    Further more: have you ever seen/heard a credit spamer using /voice commands?
    as mentioned twice now:
    1) they do not work in OOC and shopping channel.
    so either you need to be in there vicinity or have them invited to your org or private channel..
    2) you can choose which channels you want to hear them in.
    3) you can choose if you want to hear them from anyone or just friends.

    If you still have issues with the /voice feature I need to ask you why you suddenly find the /voice command to be a credit spamer issue, when the command has been available since Notum Wars was launched..?

    The documentation for using /voice to make a custom chat message has been available since Notum Wars launch.. This just expands the number of sounds available.
    Humankind can not gain anything, without first giving something in return.
    To obtain; something of equal value must be lost.
    That is the 1st law of equivalent exchange


    Rubi-Ka needs: a nickel statue of an astronaut pointing at the sky
    With the description / plate saying:
    When the stars burn out and I find I lack the strength to continue...one of YOU wil pick up the flag and carry it forward.
    This really isn't a corporate product anymore...it belongs to all of us. Where it goes it up to us.

  4. #24
    Quote Originally Posted by ArienSky View Post
    I have a coupple of questions for you:

    Are there any of the other sounds not working?
    eg. "Epic fanfare", "Calming sounds" or "Yottos singing"

    Do you have the ShadowLands expansion?
    All the other sounds are working. I have all expansions. I recently re-downloaded and re-installed Anarchy. Maybe the sound was removed from newer downloads?

  5. #25
    Did this get nerfed in last patch? Can't seem to make it work no more. :s
    Eroz, finally 220/26/70 Adventurer & proud General of Regulators on ex-RK2 (outdated) equip
    Rokroland, 170 Engineer No more crab for j00 Northern Front on ex-RK2
    Ranged roxxorz!
    Sig last updated properly when West Athens still had people sitting about the subway.
    Quote Originally Posted by Siahanor View Post
    Complaining about the realism of height changing mechanics in a game that has people who can channel their anger to make huge killer meatballs.

  6. #26

    Unhappy

    Quote Originally Posted by eroz_c View Post
    Did this get nerfed in last patch? Can't seem to make it work no more. :s
    I updated the first post the moment I noticed it.

    My guess is that it is an error from MacroSun changing how custom GUI files are handled, and that the mistake with the testserver package going live brought this.

    I hope they will repair it

    Kind Regards
    Ariensky
    Humankind can not gain anything, without first giving something in return.
    To obtain; something of equal value must be lost.
    That is the 1st law of equivalent exchange


    Rubi-Ka needs: a nickel statue of an astronaut pointing at the sky
    With the description / plate saying:
    When the stars burn out and I find I lack the strength to continue...one of YOU wil pick up the flag and carry it forward.
    This really isn't a corporate product anymore...it belongs to all of us. Where it goes it up to us.

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