Means said yesterday on test that the patch would be delayed till tomorrow so they could squeeze in a fix for an exploit.
Greetings,
Ellarisa
Means said yesterday on test that the patch would be delayed till tomorrow so they could squeeze in a fix for an exploit.
Greetings,
Ellarisa
well thats great for everyone on test to know, but the general population all expected a downtime TUesday as thats what Means said in his Friday with Means post, and thus probably scheduled there time around tuesday,,, You would think if he they new Yesterday, they could have THE COMMON DECENCY TO TELL EVERYONE ELSE IT WILL BE ON WEDNESDAY NOW,,GOD AT LEAST A DAY IN ADVANCE WOULD HAVE BEEN NICE
Proud Advisor of Spartans
Taskersolder Level 220 Soldier
Taskdoc Level 220 Doc
Jarew Level 220 NT
Tasker1 Level 220 Fixer
Taskcrat Level 220 Crat
Tasky Level 220 Trader
Taskmann Level 220 Adv
Healer01 Level 220 Doc-semi-retired TT dispenser
the announcement is up on 18.0 forums, i was just relaying what i heared on test...
Greetings,
Ellarisa
Ophiuchus : 220/30/80 HAHA etc
Nahuatl :: 220/30/80 Melee 4lyfe
Khurkh :: 220/30/80 healtankpew
Transcendence
Msanthropic : 210/26/60 nanostab
Spidershiva :: 165/23/42 kite? eh?
Silentmotion : 150/20/42 tankthink
The Union
Very nice, but I have a couple of questions:
* The SK rewards, will they be added to the research of the 220s who have already done the quests? Level 9 and 10 research is already slow, and missing this means we'll have to grind even more to finish them. So, really wanna know if those who did lost the sk for good or not?
* The Reverse Knockback will be given to which professions?
* Is it possible to get just the same icons and tweakability for the toon itself? I mean, I play doc alot, or agent, and it would be nice to see only the hostile nanos and the short timer ones, which need quite some buffrefreshing (I consider everything below 1 hour timer a short timer). Anyways, I would like to unclutter my GUI even further to see more of the environment, and every step would be appreciated. Like Mekh noted though, it's hard enough to pvp in a flock as a doc, and we will be hunted down even more if anyone sees a debuffed doc.
On another note, but I think it's rather related to the subject:
Can you guys prevent chainnsding by dustbrigade technicians? Docs have an insane hard time when constantly nsded, I don't ask a sandbox-mode for docs, but make the NR check higher or so. If they nsd once every two tries, it will be good enough already. Really tired having the debuff refreshed over and over again and all I can do is either train or die.
"For example I didn't fully realize how much people were affected by the spammers in game...work has already been done to make this problem easier to deal with (something not easy in a game that offers free accounts..) and we look forward to having better ways (less player driven) in the near future to deal with this issue."
Can we see about getting 'spam' petitions not added towards our overall petitions quota? I petition several a day and quickly get to where I am getting the message:
" [Pet]: We are sorry but we can't handle your petition now, you have sent more than 15 petitions in the last 30 days. Please remember that you should seek help through other channels before petitioning. Continued overuse of the petition system may lead warnings or further action."