As for silirrions community contact, imo sure he wrote a lot but he did not listen to the players. Except some professionals, from the profs he played? You have accomplished more and been able to keep up with the community more then sil ever did.
As for silirrions community contact, imo sure he wrote a lot but he did not listen to the players. Except some professionals, from the profs he played? You have accomplished more and been able to keep up with the community more then sil ever did.
Summer 2009 is a kick in the balls.... but:
Really glad to hear that character model improvements are being looked at, it could potentially take years off the game's aged appearance.
Now just confirm AA, antistropic filtering and better draw distance!
Well, I've campagned (often half heartedly) for this since the AI buildings came out, & I'm VERY excited to look forward to showing our fr00b Org members around our meeting halls ^^Q - Can we expect to be have fr00b Org Members allowed into our HQs?
Hopefully soon. I keep hoping we'll get this done in the near future. 18.0 is a maybe...depending entirely if we can find time.
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First off... Hats off to ya! Nice collection of responses to (almost all more later...) questions provided
So glad to hear about the solo content mixed with Team stuff... now is it only geared for top tier lvls? instances lvl locked? lvl adjusted like RK/SL missions? new instances with dynamic maps or static a la Alappa/Alb?
Q - Will we be able to order the booster pack early & if so, will there be a 'reward' for doing so?
A pre-order is currently being organised and I hope to see it out inside the next week. Players who pre-order will receive the new social Hoverchair. Useable anywhere, comfortable and stylish at any social occasion. I want one for the office.
(links to renders of the Hoverchair are at the bottom of this post!)
THis hover chair moveable? or jsut stationary? (cool idea btw)
Q - What can avid PVPers expect from 18.0?
Enforcer - Knockback Stun and Single Target Fears
Doctor - Fear Removal from Friendly Targets
Tied to blunt wpns? I would think 1/2hb would prove HUGE to this effect
Q - Fix for Parry/Riposte soon'ish?
Adding parry and riposte was tried 4 years ago with horrible results. It ended up making life harder for melee classes. If anything life will become easier for melee classes in the near future.
So what about removing the requirements then? just a waste of IPs for non-existent capabilities on wpns
Q - Pandemonium instance, when?
Very carefully early 2009.
:-( saddens me. No more content that can me set for us "older" players on schedules and families. Even if I used the bot there never was a requirement to use it. I liked the convenience of knowing specific times to schedule for and have nice huge gatherings for. (~not going into a comparison w/APFs... I've done that already before ~)
Q - Old entrance hall back to game, yes or no?
Never. This area of the game represented a huge drop-off point for new players.
OK then how about a new training section/module to learn about imps, nanos, and wpns? You have a quasi good help manual but (as I did when I first played many (many.. many..many) moons ago didn't read it)
Q - When will we get some solo AI content?
A great deal of the new Alien Quest line is meant to be done solo and should help significantly with AXP.
That is actually nice to hear
Q - Is it possible to implement an option where a sound plays anytime we get a /tell ? Sometimes I'm not paying attention or in the other room and it would be nice to hear a sound if I get a tell.
I'll think about it...but only as an option. Otherwise when I play it would sound like a slot-machine.
lol.. yes an option but it would be a warm welcomed one
Q - Regarding Symbiants, do I have to redo the 2 month of twinking that took me to wear a EOE 300 again?
We have plans to significantly reduce the time spent in perk reset. This should also arrive with 18.0.
You dodged the bullet on the HOW (may questions/speculations on what the NEW upgrades would entail) sneaky.. sneaky.. sneaky... we are on to you...
BUT PLEASE!!!! PLEASE!!! PLEASE!!! comment on the 1/2 HB!!! (~ I am sure it was mentioned in the threads once or twice ~)
220 Doc ~ "Dr." Ittledoc As of 1 DEC 07 setup || 218 Trader ~ Ittletrad (TL7 gimpage on Trader profession) parked... TS monkey no reason to go any higher
220 Enf ~ Ittlejohn (1HB FTW!!!) [E] || 146 Fix ~ Johnittle
216 NT ~ Nanoblender || 11 Crat "WTB" Spellbot
~~~Pheonix Rising is Recruiting~~~
YMMV; Guaranteed 5 min or 5 miles... whichever comes first
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220 Doc ~ "Dr." Ittledoc As of 1 DEC 07 setup || 218 Trader ~ Ittletrad (TL7 gimpage on Trader profession) parked... TS monkey no reason to go any higher
220 Enf ~ Ittlejohn (1HB FTW!!!) [E] || 146 Fix ~ Johnittle
216 NT ~ Nanoblender || 11 Crat "WTB" Spellbot
~~~Pheonix Rising is Recruiting~~~
YMMV; Guaranteed 5 min or 5 miles... whichever comes first
2hr Carlo timer! w00!!! *dances the running man* Uh...uh...break it down!
Do the knockbacks work in PvM also?
Last edited by AbsoluteZero; Nov 21st, 2008 at 22:24:38.
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Silent "Melphina" Lullaby - 220/30/70 Omni Trader RK-1
Riders Of The Lost Org's First 220/30/70 Trader
Sixth Trader on RK-1 to hit 220/30
still, it's better than 'I got a fetish for a chick from a deep freezer' outlaw star character
Erm, is Summer 2009 the beginning of the year? What region of the world are we talking about.
'Cause over here in Perth, its pretty damn hot and summery at around 0:00am January 1st 2001, and I'll be wanting an engine to go with my frozen teatowels and beers.
Really? I remember when i was newbie and how I was glad about all ****loads of informations gived by entrance hall's NPCs. At least give us back teh Nurse!Q - Old entrance hall back to game, yes or no?
Never. This area of the game represented a huge drop-off point for new players.
Q - What kind of new stuff MPs will get in this 18.0? Only 2hours attack pets?
Btw, Means ftw!
One question regarding the booster. What lvl of chars can particapate in it? That is will it be more of a high lvl only area or is there stuff low lvls can do as well?
One thing to note about this is that some time back they said the new textures and such would come along at some point after the new engine was added. Now it seems they decided to wrap it all up together at the same time which certainly would have kicked the ETA back some.
Question for next week:
In last weeks FWM, you let us know that spirits for Shades in QL ranges 280 to 300 would become available in 18.0. Are these spirits newly designed items, old items previously unavailable, or a mix of the two?
Just want to know if we need to start panicking and dumping the 270's.