Results 1 to 11 of 11

Thread: At least pharm tech will have a use....

  1. #1

    At least pharm tech will have a use....

    just made a Jobe implant. Took me 1008 pharm tech instead of nanoprogramming to put the cluster in a ql 192 implant.

    Looked kind of cool though, +53nano delta in a shining slot. That could be useful. Got a screenshot if anyone has a place to put it.

  2. #2
    Oof. 1008 Pharma to make the Jobe implants? Well, I'll have more skills to spend my already thinly spread IPs on now.

    BTW, do Jobeclusters drop from solo-missions, team-missions and/or bosses?

    Found one Faded cluster of Nano Regeneration, but it's not something I'll put into a Feet implant.. Need my evades-clusters more..
    -Ward 'Kzak' Hereda, Clan L220, AL15 'Competent' Supreme Creator on Rubi-Ka 1. Equipment setup.

    Life is like a box of chocolates. Except, you know, the brown stuff in the box? That's not chocolate.

    Doing his part to make the world a more interesting place since December 2001.. but not any more. Account cancelled, playable until 2006-11-13 19:25:49. See you in Age of Conan!

  3. #3
    doc with green pharma tek, maybe i won't ipr those points.

    Would be nice to get a buff though, rather than having to log in my trader to give my doctor a pharmacy buff :/

    Regards,
    Caleena
    ..ANARCHY ONLINE..
    ALIENZQUEST
    Storm

  4. #4
    Its odd (yeah I have 1Kish in pharmtech also now) Some implants require other skills though. At least a friend messaged me asking if I had (cant remember.. wasnt pharmtech) so I could build him a 220 implant.

    Depends on the implant or cluster.. one of those I'm guessing.
    Elbo - LVL 220 Top of the line: Supreme Creator Engineer

    Making 5 Gem Saba Bracers! Give tell in game!
    Crat - LVL 209! Doc - LVL 170,MA - LVL 106,Fixer - LVL 103,Keeper - LVL 140,, MP - LVL 109, Shade - LVL 165
    QFT: 1800+. EE: 2400+. ME: 2400+. Chem: 1800+ WS: 1900+. Psychology: 1800 Pharm: 1800

    Making QL300 AI Armor and Weapons!


  5. #5

    Post

    I wonder why Jobeclusters need Pharmatech to be combined... are Jobeclusters more organic than regular clusters so a working knowledge of medicinal procedures is required?
    -Ward 'Kzak' Hereda, Clan L220, AL15 'Competent' Supreme Creator on Rubi-Ka 1. Equipment setup.

    Life is like a box of chocolates. Except, you know, the brown stuff in the box? That's not chocolate.

    Doing his part to make the world a more interesting place since December 2001.. but not any more. Account cancelled, playable until 2006-11-13 19:25:49. See you in Age of Conan!

  6. #6
    beats me but its nice to know pharm tech will have a use. I've been tradeskilling for 2 months now and i havn't used it up until then (except for making myslef some hp/nano stims)

  7. #7
    I use pharma all the time to make plasma and Emergency treatment kits.

  8. #8
    Just a reminder that Engineers get a pharma buff (you mean we may actually be asked for it), its not a line though its just a one off +62
    Dont you think I look like Geordie from Star Trek?
    <-----------------------------------------------------------
    Actually I look more of a cross between him and Picard don't I?

  9. #9
    yeah. unfortunately it uses those deep blue nano skills I can't afford to raise.

  10. #10
    Philosopher's Stone isn't all that expensive, IP-wise. When you get to level 85 or so, you can begin putting some IPs into PM/SI; raise those skills to 235 (IIRC, the nano requires 257 in PM/SI to cast). Use Expertise for +20, and Int boost for +2. Voila, you can now cast the nano.
    -Ward 'Kzak' Hereda, Clan L220, AL15 'Competent' Supreme Creator on Rubi-Ka 1. Equipment setup.

    Life is like a box of chocolates. Except, you know, the brown stuff in the box? That's not chocolate.

    Doing his part to make the world a more interesting place since December 2001.. but not any more. Account cancelled, playable until 2006-11-13 19:25:49. See you in Age of Conan!

  11. #11
    Agents get a +50 buff, it doesn't stack and they can probably cast the eng one before engineers can. I just looked it up and they can even cast the eng one before they can even cast their own, go figure.
    Ionicdude - In it to win it no matter how you spin it

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •