Having tried a few of the 'new' camps I found them quite satisfying in replacing the fun that I though was gone from this game forever...
HOWEVER...
No mob in this game should be able to cross the 40m mark. All players and all mobs are limited by this. Today after fighting some of the Guardians of the One or whatever the Super-Babyfaces are called, I began to leave the area, only to be teleported back. After getting in my yalm and flying nearly to the edge of SFH zone (the equivalent in scale of several miles) I was teleported back to the camp. Finally, I had to save at the SFH outpost and just let the Super-Babyface creatures kill me as that was the only way to get them to stop teleporting me back to them. I know the mobs are supposed to be hard, and you're supposed to fight them with a team or several, but that was nothing but unfair. When the issue of people shooting beyond 40m came up sometime around when many rifles were nerfed, the players were told -nothing- in the game should be able to extend it's effect beyond that. That rule should hold true now as well.
Hopefully, FC will fix this soon. It's all fun and everything to get beat up by a bunch of purple sumo wrestlers with alien fetus heads, but when I want to leave, I want to be able to leave, and not have to spend an hour trying to reach the zone border before they teleport me, or just letting them kill me because that's the only way they'll give up.