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Thread: BS Mechs and Turrets AR

  1. #1

    BS Mechs and Turrets AR

    Can anyone tell me what skills the Mechs and Turrets use to determine AR? Heavy Weapons skills or just whatever the AR is for the weapon we have equiped?
    If at first you dont' succeed, reload.


    If it moves, shoot it. If it doesn't move, loot it.

  2. #2
    They are actually pre-set, they have their own, independent AR regardless of what you do.

    I've only used the 220 ones, lower levels may scale downward? Not sure, but the 220 ones are static and independent of the player's stats.
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  3. #3
    Quote Originally Posted by Razorbak133 View Post
    Can anyone tell me what skills the Mechs and Turrets use to determine AR?
    level
    --Clan "Howlin" Messiah



    Howlin banned indefinitely by Gorafk Reason: Clan "Howlin" Messiah

  4. #4
    AP - rifle vs dodge rng
    AV - rifle vs dodge rng
    looking throught the DB it doesn't appear that the AR varies based on level, however it is most likely a predetermined value and it isn't influenced by player skill.
    Oltcit - 220/24/69 troxie enf -= Proud General of Deadly Whispers =- RK1
    Roflcopterz - 220/20/60 troxie nubstick wielder

  5. #5
    Your level is weighed heavily in turret pvp.

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