Ok we all know that missions are THE way to get the XP, the cash and the loot.
Hunting is now done by only a few, but not because they think its better than missions, but because they enjoy the outdoors more, they are bored of the same old mobs and indoor zones, and it's always cramped and repedetive.
Sure they are releasing the all new mob camps and all. But people will still do missions, no matter what.
So here's a possible solution.
Instead of luring people away from missions, make the missions enjoyable.
I'm talking instead of having indoor mission rooms with the old '3 mobs in the main, 1 mob every few rooms' layout, why not make 'outdoor missions'. Not literally outdoors, but instead, you zone into the mission and instead of killing mobs in caves and complexes, you have to locate the mission objective amidst a large herd of <insert big scary monster name here>, all wandering around a river between two large cliff faces, or a dense forest packed with extremely tall trees...
Sure it wouldn't REALLY be outside, or a very large zone, but it's an improvement.
And of course, don't just change the location, add many wierd and wonderfull monsters to kill that fit the landscape.
One of the funner things I did was to hunt out at mort near the dungeons, sure the xp isnt as good as inside, but its great seeing some bloke riding a huge dinosaur-like creature and a horned demon come running at you with bared fangs etc....
A lot of effort must have been put in the think up and create those beasts, and all we do is shoot up other humans?
I typed this all up knowing very well that actually adding this type of stuff to the game would be impossible/extremely hard/time consuming, but hey, just something to read in between the:
"I'm quitting the game, so I'll just try and convince everyone else to hate the game too" threads, as well as the
"nerf this, nerf that" threads
the "I lost 300 xp and the GM did nothing, cry bitc h moan complain" threads
the "this guy asked me for a buff, kill his family!" threads
You get me.
Cheers