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Thread: Docs even more godly with QL 300 implants...

  1. #21
    earlier i saw some comments bout class definition and so on
    i think there really needs to be more
    specially at high lvls, everyone is using the same ql of weps, often the same weps too, i have no problem with ppl being able to use the same weps as me, but i should have a distinct advantage of some kind when using them
    well you all prolly know what i mean
    and yes cloudeh i was directing that at you
    The bird of paradise alights only upon the hand that does not grasp

    The original Goddess of Stabbitty Death

  2. #22
    Originally posted by Luxurea
    just a lil opinion of mine..

    When the word or term treatment is refered to .. is the +80 treatment buff what is applied??

    well in order to cast that nano.. Doc's need to waste.. and yes I do mean waste ip on 2 dark blue skills..

    They aint dark blue for me, what planet you from?


    Neith, what the hell? I wasnt Whining? Where was I whining?
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  3. #23
    i didn't say u were
    u just said only docs, so i pointed out that advs have a green, and fixers a greenish
    relax
    The bird of paradise alights only upon the hand that does not grasp

    The original Goddess of Stabbitty Death

  4. #24

    go adv

    Originally posted by Nieth
    advs have green treat too, and i think fixers have decent treat as well, and everyone will benefit from q300 imps, so don't whine about it.
    Indeed, I can buff to 1100+ Treatment atm....docs are overrated

  5. #25
    They aint dark blue for me, what planet you from?

    Ummm Originally from Rubi-ka.. but I have been spending more and more time on old earth.. plus I need to have my eyes examined..but I could have sworn that .... Sensory Imp and Psy Mod were Dark blue for Docs... hmmm .. could I be color blind???

    /me rubs her eyes and goes and lays down..

  6. #26
    actully these imps Might be in live the 10:th... As they are on test =p Oh i got green treatment to. or wait.. that i gotta check up... =/
    RK1 - Hajk - Solitus - Lvl 217/DR 16 - Nanotech - Apocalypse
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  7. #27
    on test you're 200's will upgrade when you put your clusters in up to including 210. and man 10 points raises treatment requirments significantly. Just so you guys know.
    Q u o t e:
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  8. #28
    I think some people here should read this before posting more in this thread

    http://www.anarchy-online.com/conten...oduction/test/
    Rothwinter born 4th September 2001

    Advisor of KAZE and I eat leet

  9. #29

    Unhappy Great, they just nerfed nanoprogramming if that stays for live

    on test you're 200's will upgrade when you put your clusters in up to including 210. and man 10 points raises treatment requirments significantly. Just so you guys know.
    Hope to hell that doesn't come to live.

    Otherwise they better put general NP debuffs in -100 increments in the store, or building non-insane implants for levels 130-190 is going to be a nightmare.

    900+ NP and a faded cluster in a 200 imp = +4 or more qls. I can tell already because it gives me 1020 xp. Brights add 1-4 as well, and even some shining gain a ql.
    mercatura -ae f. [trade, traffic; merchandise]

    Moved off-world and found real tradeskills...along with many other things

  10. #30
    All implants are now available from level 201-220! These are so-called "Refined" implants and clusters. They will not mix with the old implants or clusters, but is a separate line.
    Won't be a problem, Merc.
    Gunned down the young. Now old, crotchety, and back.

  11. #31

    Arrow

    Assuming they fix the bug before it hits live
    mercatura -ae f. [trade, traffic; merchandise]

    Moved off-world and found real tradeskills...along with many other things

  12. #32

    Thumbs up New cool stuff - why whining?

    I like seeing new stuff coming into the game, like new implants, new armor, new weapons etc. Sure some of this may suit some prof better than the other. And what so wrong about that? If everything should suit all just the same why then specialise in different professions? Come on, stop begrudgin other profs their strong sides, work on your own. There is a lot to do with what you have and many ways of achieving it. Choose your own way and be proud of your achievements.

    Regarding SFA, I am and agent and I was able to cast that in fp before level 120. I dont know what is so hard about it, but them PM and SI are key skills for an agent anyway (as I think they are to many profs from what I see from experimenting with fp). I give SFA to anyone asking unless i happen to be in another fp at the time. Together with med-suites and treatment implants the SFA is key to getting those high ql implants in.

    Another thing is that, as noted elswhere on these board, I believe this is just the beginning. There will be other stuff coming, maybe even more superior treatment buffs or other means of achieving the same. Just look at the ql220 new implants and armor dropping in 14.5. There are already some other ql200+ items around. I bet that by the end of this year we see a lot more of those.
    Hammerr
    member of Tigre Claw

    Also Kenih (trader), Rujin (doc), Vargas (keeper), Haimatzu (MA)
    ________________
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