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Thread: 17.3 tradeskills center

  1. #1

    17.3 tradeskills center

    Post here what you found out or any general info that's worth sharing

    Perhaps we could start with some general facts from test?
    "Many philosophical problems are caused by such things as the simple inability to shut up."
    I am Luciesa - Octowuss - Ssupotco

    still addicted since 2001-07-03 11:55:38

  2. #2
    ao-universe.com already has a bunch of trade skilling guides. From what I can see, there is a bunch of tools you can make that can then be further used to make all sort of things: So far looks like it's pretty wimpy reqs to make, 1750 pharma, 1.5-1.8k ME.

    Ancient Engineering Device
    http://www.ao-universe.com/main.php?...&link=2&id=298
    * Which is used to make:
    - Infused Viral Compiler
    http://www.ao-universe.com/main.php?...&link=2&id=300
    - Spirit Infused Yutto's Modified NCU
    http://www.ao-universe.com/main.php?...&link=2&id=299



    Ancient Medical Device
    http://www.ao-universe.com/main.php?...&link=2&id=297
    * Which is used to make:
    - Ancient Damage Generation Device
    http://www.ao-universe.com/main.php?...&link=2&id=304
    - Ancient Spirit Stims
    http://www.ao-universe.com/main.php?...&link=2&id=303



    Also there is the:
    Ancient Tradeskills library (+75 tradeskills ftw)
    http://www.ao-universe.com/main.php?...&link=2&id=301
    Ancient Aiming guide
    http://www.ao-universe.com/main.php?...&link=2&id=302
    Betos 220/23 Solitus Engineer
    Kalenth 212/12 Solitus Doctor

    http://world-of-dungeons.net/?link_eb_51408

  3. #3
    So engis will be needed to make tools that would turn looted items into final phats?
    But the crafted tools wont be consumed? If I understand correctly, does that mean we will be good for the others for few days max?
    "Many philosophical problems are caused by such things as the simple inability to shut up."
    I am Luciesa - Octowuss - Ssupotco

    still addicted since 2001-07-03 11:55:38

  4. #4
    This is like any other tool you might have in your kit. You still need uber tradeskills to use the actual tool. It's just that the tool won't be used up. As far as I can see anyways, some of those guides don't have the reqs on them. More stuff to put in my Tools backpacks . The bonus is that these things will be only worth anything to tradeskillers so should be pretty easy to get ahold of.
    Last edited by Betos; Apr 26th, 2007 at 17:09:49.
    Betos 220/23 Solitus Engineer
    Kalenth 212/12 Solitus Doctor

    http://world-of-dungeons.net/?link_eb_51408

  5. #5
    Ancient Tradeskills library, Does that item also add +75 psychology?

  6. #6
    Quote Originally Posted by Betos View Post
    This is like any other tool you might have in your kit. You still need uber tradeskills to use the actual tool. It's just that the tool won't be used up. As far as I can see anyways, some of those guides don't have the reqs on them. More stuff to put in my Tools backpacks . The bonus is that these things will be only worth anything to tradeskillers so should be pretty easy to get ahold of.
    Ok but since final items are nodrop, how do engis benefit players in the process?
    "Many philosophical problems are caused by such things as the simple inability to shut up."
    I am Luciesa - Octowuss - Ssupotco

    still addicted since 2001-07-03 11:55:38

  7. #7
    Last combine requires no tradeskills, the other combines do.

  8. #8
    Quote Originally Posted by Necromachina View Post
    Ancient Tradeskills library, Does that item also add +75 psychology?
    Don't think so.


    And I though none of the items were NODROP.
    Betos 220/23 Solitus Engineer
    Kalenth 212/12 Solitus Doctor

    http://world-of-dungeons.net/?link_eb_51408

  9. #9
    Damn i thought i posted about it...should certainly add psychology too i agree.

    So far this doesnt look very promising in terms of new income...reqs are quite low.

  10. #10
    Just checked DB from Test no psychology on it all other skills buffed.

    I should roll a trader to TS

  11. #11
    anyone got a ql 300 Spirit Infused Yutto's Modified NCU yet?

    we just managed to get a ql 263 out of a 219 basic yutto.

    engi got about 2.4 me.

  12. #12
    Quote Originally Posted by vigoron View Post
    anyone got a ql 300 Spirit Infused Yutto's Modified NCU yet?

    we just managed to get a ql 263 out of a 219 basic yutto.

    engi got about 2.4 me.
    If you refer to Turmicki, he built it right in the playfield with only ~1630 ME.
    Dunno if ql refers to yutto's mem ql or ME-Skill... or both ^^

    Edit:
    Stats were
    -> 118 NCU
    -> 1 Crit Decrease
    -> 9 Treatment
    Last edited by Satanic; Apr 26th, 2007 at 21:01:55.

  13. #13
    Quote Originally Posted by IHaveHugeNick View Post
    Damn i thought i posted about it...should certainly add psychology too i agree.

    So far this doesnt look very promising in terms of new income...reqs are quite low.
    I sticked a thread in our forums, and listed this issue.
    RK1:220/30 Alicia "Muhandes" Jolt General of Destiny. My setup/A quick screenshot
    --------------------------------------------------------------
    "Guides": 210 symbs before 170, 220 symbs before 180, NM Engi Twinking 205, 210, 215, 220.
    WTB ql150 weapons, Grand Armbands, Eye of the Evening Star.

  14. #14
    I have a 300 NCU
    Waiting for a cure.

  15. #15
    ok got that wrong then, sry ivo ^^
    Last edited by vigoron; Apr 26th, 2007 at 22:28:34.

  16. #16
    sorry for loose terms but I'm tired. Anyone found any info on how to construct the bracers?

    So far I've got:

    inactive bracer + that tool you use for making NCUs = active bracer.

    There's still quite a few items out there that I haven't found a purpose for, but due to craptastic ISP I don't have the chance to meddle with it.
    Waiting for a cure.

  17. #17
    I havent tried q300 NCUs.

    I've done few Infused Compliers , they jump in quality , formula seems to be same as with Alien Weapons (not related to skill).

  18. #18
    300 ncu's just require 1.8 k me.

  19. #19

    Berael's Research

    = Primatives =
    Venom Gland - 1 target
    Frost Gland - 1 target
    Radioactive gland - 1 target
    fire gland - 1 target
    vemon gland - 1 target

    Ancient Scrap of saturated spirit knowledge - 1 target
    Acient Scrap of Spirit Knowledge - 1 Source
    xan storage matrix - none
    Empty Ancient Device - 5 source
    energy infused crystal - 1 target, 1 source

    Crystalized memories of a doctor - 1 source, 1 target
    Crystalized memories of an Engineer - 2 target
    Crystalized memories of an instructor - 1 target
    Crystalized Memories of an Archer - 2 Target,
    Crystalized Memories of a Warrior -1 source, 1 target
    Crystalized Memories of a Scientist - 1 Target

    Inert Knowledge Crystal - 3 target
    Ancient Engineering Device - 1 source

    = developed =
    Active Ancient Circuit - 2 source
    Ancient Scrap of Condensed Spirit Knowledge - 4 source, 3 Target
    Ancient Engineering Device - 2 Source

    Fire Sample - 1 source, 1 target
    Cold Sample - 2 target
    Radioactive Sample - 2 target
    Chemical Sample - 2 target
    Poison Sample - 2 target

    = Processes =
    Device + Instructor Memory = Ancient Combat Tuner
    Device + Engineer Memory = Ancient Skills Library
    Device + Archer memory = Ancient Manual Aiming Aid
    Device + Scientist Memory = Ancient nano enhancer

    Inactive device + energy crystal = Activated Ancient Device
    Activated Ancient Device + engi memory = Ancient Engineering Device (1500 me)

    Ancient Engineering Device + Dormant Circuit = Active Circuit(1500 me)

    Spirit knowledge + saturated spirit knowledge = condensed spirit knowledge (1750 pharm)

    Active Circuit + Viral compiler = Infused Viral Compiler (1800 me)

    Active Circuit + Yuttos memory = Spirit Infused Yutto's Modified NCU (1800 Me?)
    Last edited by Berael; Apr 27th, 2007 at 04:24:40.
    Angel "Berael" Wolf - 220/22 Solitus Engineer RP Profile
    Advisor of Wolf Brigade, A Proud Neutral Organization


    AOwiki - A chance to show what you know.
    Hunting Grounds Neutral Neck Items Tradeskill Pricing v3.0 Roleplaying Organizations v2.0 (RK1)


    "The world will not evolve past its current state of crisis by using the same thinking that created the situation" - Albert Einstein
    "It is not the strongest of the species that survives, nor the most intelligent that survives. It is the one that is the most adaptable to change." - Charles Darwin

  20. #20
    it takes 1.8k me to bump any ql base yutto to ql 300

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