Iīd like to see about two things for enfos to be able to fullfill my role as tank of a group:
1) Better taunts!
I canīt tank if I get no aggro. And the Mongo I can use atm hardly ever makes a diffrence at MOBs that are already aggroed at someone else. Taunt over time with more efficiency sounds very good to me and wonīt hurt anyone (well it kind of would hurt the enforcer *smiles*).
2) Better surviveability!
If I do get aggro and no one else heals me Iīm finished off faster than many other profs are even with my high life. A self only heal or, even better, a nice HoT (that lasts longer than 20 sec...) would help I think.
Iīm just a bad substitute to MAs in almost all regards. I canīt get aggro as good as MAs do due to their sheer damage superiority. And they can survive better on their own (even with lower life than me) Because of their heals and better evades.
If I had to make a choice between an MA or enfo for a team from a pure performance point of view there would be no question on who to take: MA - easy choice IMHO. All I can offer MAs canīt is my Essence but MAs crit, evade and AC buffs should be more than enough to make up for that.
Hell even Docs tank single MOBs far better than enfos!
Just make us best in that _one_ single aspect weīre meant to be best, make us needed and not that easiely replaceable.