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Thread: Idea for bonuses from bases

  1. #1

    Idea for bonuses from bases

    Please make a major factor in a base's productivity based on who guards it.

    The higher level the players in the base's zone the more productive it is, and the higher "Titled" the players the more productive it is. If your org has a lot of high level/title players and none of them ever represent at the base, the base should be very unproductive.

  2. #2
    would just make more title huggers

  3. #3
    NO WAY! productivity should be based on how much you spent on you base, not just you level. A mine dose not work harder becouse someone strong is guarding it! It works harder if its faster and made with better Technology!

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