The booster pack that FC is about to release is about to change the social dynamics of AO. I'm not sure if any of us realize the full impact of these changes. I have had some thoughts on the this matter, and I would like to share them with you. But first, a disclaimer.
DISCLAIMER: I do not endorse nor denounce the booster pack. The following are my thoughts and opinions on the things to come as a result of it. I do not denounce anyone's playstyle. If you have fun, then all is good. The only playstyle I do denounce are those people who like to have fun at the expense of other's personal feelings. This does not necessarily include killing other characters, as PvP is a part of the game.
With that having been said:
The booster pack is not for the casual gamer nor the single player (those not in a guild). Since the major defense of one's land is these "towers" that a player constructs, and these towers have defense attributes based on the power of the player (or guild, if its a guild tower), single player towers will be incredibly weak and easy prey by comparison to org towers. So if an org wants to move in or a group of high levels are bored, a single player's tower is in a great deal of jeopardy. (In what I could find, there was not much talk about single player towers. All the notes talk about mainly are org towers. If I have made assumptions in my logic that are false, please post notes.)
Since the single player cannot hold land compared to guilds, I will now focus on them. If FC wanted conflict, they're about to get it. However, unless they have taken some precautions, they are about to get conflict they may not have wanted. Depending on the zones you are allowed to set up mines and towers, they have just sparked guild wars. If towers can be set up in mayhem zones, you will have guilds of the same faction attacking each other. This will cause even more friction and name calling back in faction cities, as you are more likely to run into opposing guild members of your own faction there. Also, guilds will be on recruitment drives, especially when it comes to characters that are already high level. These characters are about to be given incredibly special treatment, and may even be able to get away with more by threatening to leave the org. Guilds will fight over these members, which will undoubtably lead to name-calling and backstabbing (and probably some ganking--i.e. killing). It will also cause resentment on the org's part to any characters that do leave it.
What does this also mean? Well, it means that the roleplaying orgs will not have towers either. These orgs are usually small. Some (like Omni-Pol) have a high average level, but very few members. They will still suffer because the towers gain bonuses based on all members of an org. So, the towers favor large, high-level orgs. This means a lot of orgs may recruit low level characters and power-level them (a great deal for the low level!). Though, there will be some resentment and vendettas if the newly power-leveled character then runs off, leaving the guild.
Now that the roleplaying orgs are out of the running, let's focus on a change in how guilds will operate. First, there will be large recruitment drives. The enticements for these drives will vary depend on the level of the prospective member. They may range from free power-leveling for lowbies, to bribes and rank for high level characters. FC will have also driven up the price on EBay for the illegal sale of accounts with high level characters. Lastly, and I know some of you have already thought of this, there are alts. Each AO account can have 8 characters, which means people in guild will work up one character, start an alt which then joins the guild, and power-level the alt up. This means that a guild with only 10 players could still have 80 resonably high level characters in the guild. Since its all about numbers and level, this will probably become the standard for those guilds who wish to compete.
Again, I neither denounce nor endorse the booster pack. I'm just stating my opinion on what the future has in store. Some people are really looking forward to the pack and the exciting combat it brings. More power to them. I also know for a great many it will be a source of constant frustation, as their tower is destroyed again and again. If you have any constructive and insightful thoughts on this subject, please post them.